Difference between revisions of "Thug"
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− | The '''{{PAGENAME}}''' is a shielded assault bot from the [[ | + | The '''{{PAGENAME}}''' is a shielded assault bot from the [[Shieldbot Factory]].{{Autoinfobox zkunit |
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}}==Description== | }}==Description== | ||
Weak on its own, the Thug makes an excellent screen for Outlaws and Rogues. The linking shield gives Thugs strength in numbers, but can be defeated by AoE weapons or focus fire. | Weak on its own, the Thug makes an excellent screen for Outlaws and Rogues. The linking shield gives Thugs strength in numbers, but can be defeated by AoE weapons or focus fire. | ||
+ | =Tactics And Strategy= | ||
+ | |||
+ | Send Thugs to destroy the opponent's static defenses while tanking the damage for Rogues and Outlaws. | ||
+ | |||
+ | A small group of Thugs benefit greatly from an Outlaw, as the Outlaw slows down the fire rate of turrets, allowing the Thugs to tank damage for a longer time, while also slowing down raiders who attack the group. As a benefit, the Thugs can tank for the Outlaw, allowing the Outlaw's disruptor pulse to finish its work. | ||
+ | |||
+ | Use Thugs with Felons to tank damage intended for the Felon, while also helping regenerate the Felon's shields. | ||
+ | |||
+ | Thugs can be used as heavy raiders as they can go through light defense by themselves or with a partner that Bandits wouldn't be able to. | ||
+ | |||
+ | Thugs lack damage, so they take time to destroy enemy static defense, so bringing some Bandits along will allow the Bandits to get close and destroy the static defense while the Thugs tank damage for them. | ||
{{Navbox units}} | {{Navbox units}} |
Latest revision as of 02:53, 18 May 2024
The Thug is a shielded assault bot from the Shieldbot Factory.
Thug (shieldassault) | |||||||||||||||
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Shielded Assault Bot | |||||||||||||||
Stats | |||||||||||||||
Cost | 175 | ||||||||||||||
Hit Points | 960 | ||||||||||||||
Mass | 159 | ||||||||||||||
Movement Speed (elmo/s) | 57 | ||||||||||||||
Turn Rate (deg/s) | 395 | ||||||||||||||
Vision Radius (elmo) | 420 | ||||||||||||||
Transportable | Light | ||||||||||||||
Abilities | |||||||||||||||
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Weapons | |||||||||||||||
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Description
Weak on its own, the Thug makes an excellent screen for Outlaws and Rogues. The linking shield gives Thugs strength in numbers, but can be defeated by AoE weapons or focus fire.
Tactics And Strategy[edit]
Send Thugs to destroy the opponent's static defenses while tanking the damage for Rogues and Outlaws.
A small group of Thugs benefit greatly from an Outlaw, as the Outlaw slows down the fire rate of turrets, allowing the Thugs to tank damage for a longer time, while also slowing down raiders who attack the group. As a benefit, the Thugs can tank for the Outlaw, allowing the Outlaw's disruptor pulse to finish its work.
Use Thugs with Felons to tank damage intended for the Felon, while also helping regenerate the Felon's shields.
Thugs can be used as heavy raiders as they can go through light defense by themselves or with a partner that Bandits wouldn't be able to.
Thugs lack damage, so they take time to destroy enemy static defense, so bringing some Bandits along will allow the Bandits to get close and destroy the static defense while the Thugs tank damage for them.
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