Phoenix
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The Phoenix is a saturation napalm bomber from the Airplane Plant.
| Phoenix (bomberriot) | |||||||||||||||||
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| Saturation Napalm Bomber | |||||||||||||||||
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| Stats | |||||||||||||||||
| Cost | 520 | ||||||||||||||||
| Hit Points | 1400 | ||||||||||||||||
| Mass | 248 | ||||||||||||||||
| Movement Speed (elmo/s) | 231 | ||||||||||||||||
| Vision Radius (elmo) | 780 | ||||||||||||||||
| Altitude (elmo) | 240 | ||||||||||||||||
| Weapons | |||||||||||||||||
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Description
The Phoenix's napalm bombs decimate large clumps of units and light structures.
Tactics and Strategy[edit]
The Phoenix is useful for killing and damaging large clumps of light units, setting them on fire and causing a large amount of damage. However, Phoenixes are also more vulnerable than other bombers.
- While the low initial damage of the Phoenix is underwhelming, the 10-second burn can make quick work of lighter units like Darts even when they dodge most initial damage.
- Burn damage will reset the countdown for units with regenerative abilities like Glaives or Reavers, as well as keep units with a cloak from disappearing from sight.
- Be careful when using Phoenixes around allied units, as the same properties that make them useful against enemy hordes make them a liability in a chaotic front line.