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- 14:57, 23 October 2025 diff hist -1 m Newbie Guide →Command queuing: whitespace current
- 14:57, 23 October 2025 diff hist +32 Newbie Guide moving "Factory orientation"
- 13:54, 23 October 2025 diff hist +105 Newbie Guide →Assisting Factories: Plates
- 12:34, 23 October 2025 diff hist +19 m Limpet current
- 12:34, 23 October 2025 diff hist +19 m Skuttle current
- 12:34, 23 October 2025 diff hist +19 m Blastwing current
- 12:33, 23 October 2025 diff hist +19 Snitch current
- 12:33, 23 October 2025 diff hist +19 m Imp current
- 13:46, 18 October 2025 diff hist +43 Repair →Armored regeneration: gauss autodata current
- 13:45, 18 October 2025 diff hist +1,670 Repair →Lists of units with passive regeneration: automating the regen tables for existing non-Commanders
- 13:11, 18 October 2025 diff hist 0 Repair →Idle regeneration: unitdata
- 22:12, 7 October 2025 diff hist +167 N Category:Skirmishers Created page with "Units with good range in exchange for other drawbacks like poor accuracy, but not enough range to safely hit a Stinger from outside its vision like true Artillery." current
- 22:09, 7 October 2025 diff hist +77 N Category:Assaults Created page with "Takes on static defenses head-on, typically meaning high health for its cost." current
- 22:06, 7 October 2025 diff hist +121 N Category:Scouts Created page with "Units used for their vision. Typically very cheap, except for the scout planes that have very long vision ranges instead." current
- 22:05, 7 October 2025 diff hist +107 N Category:Artillery Created page with "Units that outrange all but the heaviest static defenses, typically very expensive for their damage output." current
- 22:03, 7 October 2025 diff hist +91 N Category:Riots Created page with "Units that specialize in killing raiders, usually though AoE but always by outranging them." current
- 22:02, 7 October 2025 diff hist +68 N Category:Raiders Created page with "Very fast, usually cheap, and hit accurately and hard for their size" current
- 22:00, 7 October 2025 diff hist +20 m Cutter current
- 22:00, 7 October 2025 diff hist +20 m Puppy current
- 22:00, 7 October 2025 diff hist +20 m Flea current
- 22:00, 7 October 2025 diff hist +20 m Blastwing
- 21:59, 7 October 2025 diff hist +20 m Owl current
- 21:59, 7 October 2025 diff hist +20 m Sparrow current
- 21:59, 7 October 2025 diff hist +41 m Dart current
- 21:58, 7 October 2025 diff hist +21 m Dirtbag current
- 21:57, 7 October 2025 diff hist +22 m Zephyr current
- 21:57, 7 October 2025 diff hist +22 m Angler current
- 21:57, 7 October 2025 diff hist +22 m Ettin current
- 21:56, 7 October 2025 diff hist +22 m Toad current
- 21:56, 7 October 2025 diff hist +42 N Category:Anti-Air Created page with "Units whose attacks only target air units." current
- 21:55, 7 October 2025 diff hist +22 m Tarantula current
- 21:55, 7 October 2025 diff hist +22 m Raptor current
- 21:54, 7 October 2025 diff hist +22 m Trident current
- 21:54, 7 October 2025 diff hist +22 m Flail current
- 21:54, 7 October 2025 diff hist +22 m Crasher current
- 21:53, 7 October 2025 diff hist +22 m Vandal current
- 21:53, 7 October 2025 diff hist +22 m Gremlin current
- 21:52, 7 October 2025 diff hist +23 m Merlin current
- 21:52, 7 October 2025 diff hist +23 m Shogun current
- 21:51, 7 October 2025 diff hist +23 m Envoy current
- 21:51, 7 October 2025 diff hist +23 m Emissary current
- 21:51, 7 October 2025 diff hist +23 m Tremor current
- 21:51, 7 October 2025 diff hist +23 m Firewalker current
- 21:50, 7 October 2025 diff hist +23 m Lance current
- 21:50, 7 October 2025 diff hist +23 m Impaler current
- 21:50, 7 October 2025 diff hist +23 m Badger current
- 21:49, 7 October 2025 diff hist +23 m Racketeer current
- 21:49, 7 October 2025 diff hist +23 m Sling current
- 21:49, 7 October 2025 diff hist +48 m Phantom current
- 21:48, 7 October 2025 diff hist +22 m Grizzly current