Chicken
Revision as of 21:08, 14 March 2020 by HistidineBot (talk | contribs) (Page auto-updated with DotNetWikiBot)
- This page is about the unit. For the game mode, see Chicken Defense.
The Chicken is a swarmer chicken.
Chicken (chicken) | |||||||||||||||||
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Swarmer | |||||||||||||||||
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Stats | |||||||||||||||||
Cost | 25 | ||||||||||||||||
Hit Points | 270 | ||||||||||||||||
Movement Speed (elmo/s) | 87 | ||||||||||||||||
Turn Rate (deg/s) | 159 | ||||||||||||||||
Vision Radius (elmo) | 256 | ||||||||||||||||
Sonar (elmo) | 256 | ||||||||||||||||
Transportable | Light | ||||||||||||||||
Abilities | |||||||||||||||||
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Weapons | |||||||||||||||||
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Description
The footsoldier of the Thunderbirds is an aggressive zergling-type unit. What it lacks in individual strength, it compensates for with its sheer numbers, overwhelming enemies with floods and floods of little chickens. A good riot unit is recommended for stopping them.
Tactics and Strategy
Use something that can kite it reliably or kill them in huge numbers. Raiders and riots are a good counter.
Stardusts are able to hold off many Chickens. Use them in large numbers.
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