Bantha |
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Ranged Support Strider |
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Stats |
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Cost |
10500 |
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Hit Points |
36000 |
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Mass |
1608 |
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Movement Speed (elmo/s) |
51 |
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Turn Rate (deg/s) |
174 |
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Vision Radius (elmo) |
720 |
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Transportable |
Heavy |
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Weapons |
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Tachyon Accelerator |
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Damage |
3000 |
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Reload Time (s) |
10 |
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Damage per Second |
300 |
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Range (elmo) |
950 |
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Burst Time (s) |
1 |
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Instantly hits |
Lightning Cannon |
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Damage |
320 |
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EMP Damage |
960 |
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Reload Time (s) |
1 |
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Damage per Second |
320 + 960 |
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Max Stun Time (s) |
1 |
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Range (elmo) |
465 |
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Inaccuracy (deg) |
1.60 |
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Instantly hits |
EMP Missiles (manual fire) |
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Damage |
0 |
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EMP Damage |
1500 x 10 |
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Reload Time (s) |
30 |
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Damage per Second |
0 + 500 |
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Max Stun Time (s) |
20 |
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Range (elmo) |
1200 |
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Area of Effect (elmo) |
64 |
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Projectile Speed (elmo/s) |
250 |
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Homing (deg/s) |
43 |
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Wobbly (maximum, deg/s) |
98 |
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Arcing shot (deg) |
45 |
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Potential friendly fire |
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The Bantha is a heavy, long-range strider from the Strider Hub.
Description
The Bantha is an even heavier solution to a particularly uncrackable defense line, with a tachyon projector and EMP missiles for stand-off engagements, lightning hand cannons for general purpose combat, and a good deal of armor. Beware though, for it is defenseless against air and cannot be used effectively on its own.
Tactics and Strategy
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