The Paladin is a ranged support strider from the Strider Hub.
Paladin (striderbantha) | 
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| 
Ranged Support Strider | 
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| Stats | 
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| Cost | 
10000 | 
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| Hit Points | 
32000 | 
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| Mass | 
1532 | 
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| Movement Speed (elmo/s) | 
43 | 
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| Turn Rate (deg/s) | 
192 | 
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| Vision Radius (elmo) | 
720 | 
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| Transportable | 
Heavy | 
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| Abilities | 
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| Improved Regen | 
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 | Combat Regen (HP/s) | 
10 | 
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  | 
| Weapons | 
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| Tachyon Accelerator | 
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 | Damage | 
3000 | 
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 | Reload Time (s) | 
10 | 
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 | Damage per Second | 
300 | 
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 | Range (elmo) | 
950 | 
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 | Burst Time (s) | 
1 | 
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 | 
Instantly hits |   
| Lightning Cannon | 
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 | Damage | 
320 | 
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 | EMP Damage | 
960 | 
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 | Reload Time (s) | 
1 | 
|---|
 | Damage per Second | 
320 + 960 | 
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 | Max Stun Time (s) | 
1 | 
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 | Range (elmo) | 
465 | 
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 | Inaccuracy (deg) | 
1.60 | 
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 | 
Instantly hits |   
| EMP Missiles | 
|---|
 | Damage | 
0 × 12 | 
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 | EMP Damage | 
1250 × 12 | 
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 | Reload Time (s) | 
30 | 
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 | Damage per Second | 
0 + 504 | 
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 | Max Stun Time (s) | 
20 | 
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 | Range (elmo) | 
1200 | 
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 | Area of Effect (elmo) | 
64 | 
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 | Projectile Speed (elmo/s) | 
250 | 
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 | Homing (deg/s) | 
43 | 
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 | Wobbly (maximum, deg/s) | 
98 | 
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 | Arcing shot (deg) | 
45 | 
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 | 
Potential friendly fire |  
  | 
Description
The Paladin is an even heavier solution to a particularly uncrackable defense line, with a tachyon projector and EMP missiles for stand-off engagements, lightning hand cannons for general purpose combat, and a good deal of armor. Beware though, for it is defenseless against air and cannot be used effectively on its own.
Tactics and Strategy