Difference between revisions of "Zeno"
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The '''{{PAGENAME}}''' is a slow homing missile from the [[Missile Silo]].{{Autoinfobox zkunit | The '''{{PAGENAME}}''' is a slow homing missile from the [[Missile Silo]].{{Autoinfobox zkunit | ||
| defname = missileslow | | defname = missileslow | ||
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}}==Description== | }}==Description== | ||
− | + | {{PAGENAME}} is an experimental single-impact slowing device with a lingering [[slow]] <abbr title="area of effect">AOE</abbr>. | |
== Tactics and Strategy == | == Tactics and Strategy == | ||
− | With the immense slow damage it applies to the primary target along with its unique homing capabilities and range equal to the [[Quake]] | + | With the immense slow damage it applies to the primary target along with its unique homing capabilities and range equal to the [[Quake]], the {{PAGENAME}} can be used to help catch key enemy targets from almost any distance. However, the lingering zone that it spawns can also make it difficult to follow up with your own units, as the zone affects every unit inside. |
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+ | Keep in mind the slow speed of the missile, which can slightly delay a prepared attack and give the enemy room to react. | ||
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{{Navbox units}} | {{Navbox units}} |
Latest revision as of 08:11, 31 August 2024
The Zeno is a slow homing missile from the Missile Silo.
Zeno (missileslow) | |||||||||||||||||||||
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Slow Homing Missile High single-target slow damage with lingering damage over time | |||||||||||||||||||||
Stats | |||||||||||||||||||||
Cost | 500 | ||||||||||||||||||||
Hit Points | 1000 | ||||||||||||||||||||
Weapons | |||||||||||||||||||||
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Description
Zeno is an experimental single-impact slowing device with a lingering slow AOE.
Tactics and Strategy[edit]
With the immense slow damage it applies to the primary target along with its unique homing capabilities and range equal to the Quake, the Zeno can be used to help catch key enemy targets from almost any distance. However, the lingering zone that it spawns can also make it difficult to follow up with your own units, as the zone affects every unit inside.
Keep in mind the slow speed of the missile, which can slightly delay a prepared attack and give the enemy room to react.