Difference between revisions of "Conjurer"
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Conjurers can be used to cheaply identify and spot enemy units while remaining cloaked, much to the benefit of your precision artillery units like [[Phantom|Phantoms]], [[Lance|Lances]], and [[Impaler|Impalers]]. | Conjurers can be used to cheaply identify and spot enemy units while remaining cloaked, much to the benefit of your precision artillery units like [[Phantom|Phantoms]], [[Lance|Lances]], and [[Impaler|Impalers]]. | ||
− | Conjurers can also be used as less efficient replacement for [[Iris]], providing a small | + | Conjurers can also be used as less efficient replacement for [[Iris]], providing a small [[Cloak#Area_Cloakers|area cloak]]. They can be tricky to use alongside combat units, as with normal settings you wont be able to select them together. In oder to remedy that, you can open menu in-game, select Settings/Interface/Selection, and tick the box "Only filter when Alt is held". The option will get some time for you to get used to (without pressing Alt you will select everything, including structures), but will raise the effectiveness of Conjurers tenfold. You can also just get good. |
{{Navbox units}} | {{Navbox units}} |
Revision as of 17:06, 24 April 2020
The Conjurer is a cloaked construction bot from the Cloakbot Factory.
Conjurer (cloakcon) | |||||||||||||||||||
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Cloaked Construction Bot, Builds at 5 m/s | |||||||||||||||||||
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Stats | |||||||||||||||||||
Cost | 120 | ||||||||||||||||||
Hit Points | 600 | ||||||||||||||||||
Movement Speed (elmo/s) | 57 | ||||||||||||||||||
Turn Rate (deg/s) | 435 | ||||||||||||||||||
Vision Radius (elmo) | 375 | ||||||||||||||||||
Transportable | Light | ||||||||||||||||||
Abilities | |||||||||||||||||||
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Weapons | |||||||||||||||||||
None |
Description
The Conjurer packs a short-ranged jammer and a cloaking device for stealthy expansion and base maintenance.
Tactics and Strategy
The Conjurer is cloaked except while building, and also has a small jamming field, making it difficult to find. However, a Conjurer which is found by the enemy has no other defence (besides constructing a turret, which is likely to be too slow). Make sure that your Conjurers are hiding if enemy units are close.
Conjurers can be used to cheaply identify and spot enemy units while remaining cloaked, much to the benefit of your precision artillery units like Phantoms, Lances, and Impalers.
Conjurers can also be used as less efficient replacement for Iris, providing a small area cloak. They can be tricky to use alongside combat units, as with normal settings you wont be able to select them together. In oder to remedy that, you can open menu in-game, select Settings/Interface/Selection, and tick the box "Only filter when Alt is held". The option will get some time for you to get used to (without pressing Alt you will select everything, including structures), but will raise the effectiveness of Conjurers tenfold. You can also just get good.
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