Difference between revisions of "Locust"
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HistidineBot (talk | contribs) m (Page auto-updated with DotNetWikiBot) |
UlTima RaTio (talk | contribs) (Major nerf; health drop (860 -> 800), range reduction (270 -> 260), DPS drop (by 2.5%, 59 -> 57), firing arc decrease (180 -> 150) as of v1.8.4.5; added "altitude" parameter, removed "damage".) |
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Line 6: | Line 6: | ||
| icontype = gunshipraider | | icontype = gunshipraider | ||
| cost = 220 | | cost = 220 | ||
− | | hitpoints = | + | | hitpoints = 800 |
| movespeed = 207 | | movespeed = 207 | ||
| turnrate = 114 | | turnrate = 114 | ||
| sight = 500 | | sight = 500 | ||
+ | | altitude = 100 | ||
| weapons = | | weapons = | ||
{{ Infobox zkweapon | {{ Infobox zkweapon | ||
| name = Light Laserbeam | | name = Light Laserbeam | ||
| type = BeamLaser | | type = BeamLaser | ||
− | |||
| reloadtime = 0.13 | | reloadtime = 0.13 | ||
− | | dps = | + | | dps = 57 |
| range = 270 | | range = 270 | ||
| special1 = Instantly hits | | special1 = Instantly hits |
Revision as of 23:58, 13 April 2020
The Locust is a raider gunship from the Gunship Plant.
Locust (gunshipraid) | |||||||||||||
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Raider Gunship | |||||||||||||
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Stats | |||||||||||||
Cost | 220 | ||||||||||||
Hit Points | 800 | ||||||||||||
Movement Speed (elmo/s) | 207 | ||||||||||||
Turn Rate (deg/s) | 114 | ||||||||||||
Vision Radius (elmo) | 500 | ||||||||||||
Altitude (elmo) | 100 | ||||||||||||
Abilities | |||||||||||||
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Weapons | |||||||||||||
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Description
The Locust is a light gunship. Its high speed and decent damage makes it excellent for quickly taking out enemy economy or inaccurate units like assaults. However, it flies close to the ground and has a short range, meaning even other raiders can engage it on an equal footing. Like any raider, the Locust should avoid riots and static defense.
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