Difference between revisions of "Lobster"
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m (Reverted edits by HistidineBot (talk) to last revision by 71.70.201.50) |
HistidineBot (talk | contribs) m (Page auto-updated with DotNetWikiBot) |
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| image = http://manual.zero-k.info/unitpics/amphlaunch.png | | image = http://manual.zero-k.info/unitpics/amphlaunch.png | ||
| icontype = ampharty | | icontype = ampharty | ||
− | | cost = | + | | cost = 320 |
− | | hitpoints = | + | | hitpoints = 1040 |
| movespeed = 54 | | movespeed = 54 | ||
| turnrate = 165 | | turnrate = 165 | ||
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| damage = 0 | | damage = 0 | ||
| reloadtime = 8.5 | | reloadtime = 8.5 | ||
− | | range = | + | | range = 680 |
| aoe = 112 | | aoe = 112 | ||
− | | projectilespeed = | + | | projectilespeed = 350 |
| special1 = High trajectory | | special1 = High trajectory | ||
| special2 = Water capable | | special2 = Water capable |
Revision as of 04:44, 12 December 2018
The Lobster is a launcher bot from the Amphbot Factory.
Lobster (amphlaunch) | |||||||||||||||||
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Amphibious Launcher Bot | |||||||||||||||||
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Stats | |||||||||||||||||
Cost | 320 | ||||||||||||||||
Hit Points | 1040 | ||||||||||||||||
Movement Speed (elmo/s) | 54 | ||||||||||||||||
Turn Rate (deg/s) | 165 | ||||||||||||||||
Vision Radius (elmo) | 500 | ||||||||||||||||
Sonar (elmo) | 500 | ||||||||||||||||
Transportable | Light | ||||||||||||||||
Abilities | |||||||||||||||||
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Weapons | |||||||||||||||||
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Description
Lacking armaments of its own, the Lobsters response to threats is to throw other units at the problem. Though originally intended for rapid coastline deployement, the Lobster has a variety of uses and can even offensively throw enemies units.
Tactics and Strategy
Are your Scallops unable to close the distance towards the enemy's skirmishers? Try using Lobsters to lob the Scallops at the enemy skirmishers.
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