Difference between revisions of "Aspis"
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− | The '''{{PAGENAME}}''' is an area [[Shield]] walker from the [[Shieldbot Factory]].{{ | + | The '''{{PAGENAME}}''' is an area [[Shield]] walker from the [[Shieldbot Factory]].{{Autoinfobox zkunit |
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}}==Description== | }}==Description== | ||
The Aspis protects surrounding units with its area shield by destroying enemy projectiles and will automatically connect to other shield-equipped units to share charge. The area shield will not stop units and only intercepts projectiles on its perimeter, so enemies can get under the shield and shoot at the units inside. Recharging and maintaining area shields costs energy. | The Aspis protects surrounding units with its area shield by destroying enemy projectiles and will automatically connect to other shield-equipped units to share charge. The area shield will not stop units and only intercepts projectiles on its perimeter, so enemies can get under the shield and shoot at the units inside. Recharging and maintaining area shields costs energy. | ||
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[[File:Shield2.jpg|900px]] | [[File:Shield2.jpg|900px]] | ||
− | =Tactics and Strategy= | + | ==Tactics and Strategy== |
+ | The Aspis (like the [[Iris]]) is amphibious, so it can be used to shield friendly [[Shipyard|ships]], [[Amphbot Factory|amphbots]], [[Hovercraft Platform|hovercraft]], [[Reef|Reefs]], [[Shogun|Shoguns]], and even [[Detriment|Detriments]]. | ||
− | + | The [[Athena]] can build Aspis, so there's always an opportunity to build them without needing a [[Shieldbot Factory]] even if the battle takes place at sea. You may need to [[terraform]] some dry land to build Athenas at sea if your [[Strider Hub]] is far from dry land. | |
{{Navbox units}} | {{Navbox units}} |
Latest revision as of 01:55, 18 May 2024
The Aspis is an area Shield walker from the Shieldbot Factory.
Aspis (shieldshield) | |||||||||||||||||||||
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Area Shield Walker | |||||||||||||||||||||
Stats | |||||||||||||||||||||
Cost | 600 | ||||||||||||||||||||
Hit Points | 700 | ||||||||||||||||||||
Mass | 232 | ||||||||||||||||||||
Movement Speed (elmo/s) | 61 | ||||||||||||||||||||
Turn Rate (deg/s) | 415 | ||||||||||||||||||||
Vision Radius (elmo) | 300 | ||||||||||||||||||||
Transportable | Medium | ||||||||||||||||||||
Abilities | |||||||||||||||||||||
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Weapons | |||||||||||||||||||||
None |
Description
The Aspis protects surrounding units with its area shield by destroying enemy projectiles and will automatically connect to other shield-equipped units to share charge. The area shield will not stop units and only intercepts projectiles on its perimeter, so enemies can get under the shield and shoot at the units inside. Recharging and maintaining area shields costs energy.
Tactics and Strategy[edit]
The Aspis (like the Iris) is amphibious, so it can be used to shield friendly ships, amphbots, hovercraft, Reefs, Shoguns, and even Detriments.
The Athena can build Aspis, so there's always an opportunity to build them without needing a Shieldbot Factory even if the battle takes place at sea. You may need to terraform some dry land to build Athenas at sea if your Strider Hub is far from dry land.