Difference between revisions of "Hercules"
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The '''{{PAGENAME}}''' is an armed heavy air transport from the [[Gunship Plant]].{{ Infobox zkunit | The '''{{PAGENAME}}''' is an armed heavy air transport from the [[Gunship Plant]].{{ Infobox zkunit | ||
− | | name = | + | | name = Hercules |
| defname = gunshipheavytrans | | defname = gunshipheavytrans | ||
| description = Armed Heavy Air Transport | | description = Armed Heavy Air Transport | ||
| image = http://manual.zero-k.info/unitpics/gunshipheavytrans.png | | image = http://manual.zero-k.info/unitpics/gunshipheavytrans.png | ||
| icontype = heavygunshiptransport | | icontype = heavygunshiptransport | ||
− | | cost = | + | | cost = 750 |
− | | hitpoints = | + | | hitpoints = 1800 |
− | | movespeed = | + | | movespeed = 270 |
| turnrate = 69 | | turnrate = 69 | ||
| sight = 660 | | sight = 660 | ||
+ | | altitude = 375 | ||
| weapons = | | weapons = | ||
{{ Infobox zkweapon | {{ Infobox zkweapon | ||
Line 17: | Line 18: | ||
| reloadtime = 0.20 | | reloadtime = 0.20 | ||
| dps = 50 | | dps = 50 | ||
− | | range = | + | | range = 312 |
− | | projectilespeed = | + | | projectilespeed = 1170 |
}} | }} | ||
{{ Infobox zkweapon | {{ Infobox zkweapon | ||
Line 29: | Line 30: | ||
| antiair = Yes | | antiair = Yes | ||
| special1 = Instantly hits | | special1 = Instantly hits | ||
+ | }} | ||
+ | | abilities = | ||
+ | {{ Infobox zkability transport | ||
+ | | light = 100% | ||
+ | | medium = 75% | ||
+ | | heavy = 50% | ||
}} | }} | ||
}}==Description== | }}==Description== | ||
− | The | + | The Hercules can haul any land unit in the game. Its twin laser guns and automated cargo ejection system make it ideal for drops into hot LZs. |
+ | |||
+ | ==Tactics And Strategy== | ||
+ | Heavy enemy units can be disabled using [[Shockley]] missiles, [[Gnat]]s or other EMP units, leaving them defenseless. A Hercules then can then fly in and manually [[Load Command|load]] it, leaving it disabled while carried and able to be moved to any location, continuing to take damage in the air. | ||
+ | |||
+ | A Hercules can also pickup any stationary unit and destroy them using their lasers or [[Eject Cargo Command|dropping]] them from a large height or out of bounds. | ||
{{Navbox units}} | {{Navbox units}} |
Revision as of 22:57, 26 August 2023
The Hercules is an armed heavy air transport from the Gunship Plant.
Hercules (gunshipheavytrans) | |||||||||||||||||||||||||
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Armed Heavy Air Transport | |||||||||||||||||||||||||
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Stats | |||||||||||||||||||||||||
Cost | 750 | ||||||||||||||||||||||||
Hit Points | 1800 | ||||||||||||||||||||||||
Movement Speed (elmo/s) | 270 | ||||||||||||||||||||||||
Turn Rate (deg/s) | 69 | ||||||||||||||||||||||||
Vision Radius (elmo) | 660 | ||||||||||||||||||||||||
Altitude (elmo) | 375 | ||||||||||||||||||||||||
Abilities | |||||||||||||||||||||||||
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Weapons | |||||||||||||||||||||||||
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Description
The Hercules can haul any land unit in the game. Its twin laser guns and automated cargo ejection system make it ideal for drops into hot LZs.
Tactics And Strategy
Heavy enemy units can be disabled using Shockley missiles, Gnats or other EMP units, leaving them defenseless. A Hercules then can then fly in and manually load it, leaving it disabled while carried and able to be moved to any location, continuing to take damage in the air.
A Hercules can also pickup any stationary unit and destroy them using their lasers or dropping them from a large height or out of bounds.