Wind/Tidal Generator
Jump to navigation
Jump to search
The Wind/Tidal Generator is the cheapest energy-producing structure in Zero-K.
Wind/Tidal Generator (armwin) | |
---|---|
Small Powerplant | |
| |
Stats | |
Cost | 35 |
Hit Points | 130 |
Energy (E/s) | 1.2 |
Vision Radius (elmo) | 273 |
Grid link range (elmo) | 60 |
Weapons | |
None |
Description
Wind generators produce a variable amount of energy, depending on altitude and wind speed. They are extremely fragile and chain explode when bunched, so consider their placement carefully. When placed in water, they become somewhat more sturdy tidal generators with a good, constant output.
The images and links on this page may be broken at the moment. The cache on this page points to the test wiki.
Please purge the cache to try to restore images and fix those links. This will work only if the page is not on the test server (where this box should appear for now even when cache purging is not needed), which may lack the actual images. This page thinks that it resides on test.zero-k.info right now. |