Energy

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Energy is the second resource in Zero-K. Constructing any unit or building requires as much Energy as it does Metal. Your starting Commander generates 6 energy per second.

The primary sources of energy are energy-producing structures:

Solar Collector
Solar Collector
Wind/Tidal Generator
Wind/Tidal Generator
Geothermal Generator
Geothermal Generator
Advanced Geothermal
Advanced Geothermal
Fusion Reactor
Fusion Reactor
Singularity Reactor
Singularity Reactor

Most energy-producing structures may be constructed anywhere. Geothermal Generators may be placed only on geothermal vents, which are marked with a rising trail of smoke.

Energy may also be produced by Reclaiming map features which contain energy, such as trees.

Repairing and resurrecting units and buildings also requires Energy, as does operating cloaks, shields, jammers, radar and sonar.

Excess energy is automatically first given to team mates then used for Overdrive, increasing metal output of Metal Extractors that are connected to same same energy grid as the energy producing structures.