Difference between revisions of "Metal Extractor"
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| image = http://manual.zero-k.info/unitpics/staticmex.png | | image = http://manual.zero-k.info/unitpics/staticmex.png | ||
| icontype = mex | | icontype = mex | ||
− | | cost = | + | | cost = 85 |
− | | hitpoints = | + | | hitpoints = 600 |
| sight = 273 | | sight = 273 | ||
| gridlink = 50 | | gridlink = 50 |
Revision as of 05:17, 27 September 2021
The Metal Extractor is an economy structure that produces metal.
Metal Extractor (staticmex) | |||
---|---|---|---|
Produces Metal | |||
| |||
Stats | |||
Cost | 85 | ||
Hit Points | 600 | ||
Vision Radius (elmo) | 273 | ||
Grid link range (elmo) | 50 | ||
Abilities | |||
| |||
Weapons | |||
None |
Description
The metal extractor is the primary means of getting metal. If you have excess energy, metal extractors placed near energy sources will automatically use it to extract more metal. See Overdrive.
Tactics and Strategy
Build Metal Extractors early and build them often; they are the only reliable and scale-able source of metal in the game. Surrounding them with power generators will increase their yield. They can be most efficiently placed using the Area Mex Command.
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