Difference between revisions of "Trinity"

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The '''{{PAGENAME}}''' is a strategic nuclear launcher, drains 18 m/s, 3 minute stockpile.{{ Infobox zkunit
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The '''{{PAGENAME}}''' is a strategic nuclear launcher.{{ Infobox zkunit
 
| name = Trinity
 
| name = Trinity
 
| defname = staticnuke
 
| defname = staticnuke
| description = Strategic Nuclear Launcher, Drains 18 m/s, 3 minute stockpile
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| description = Strategic Nuclear Launcher<br/>Drains 18 m/s, 3 minute stockpile
 
| image = http://manual.zero-k.info/unitpics/staticnuke.png
 
| image = http://manual.zero-k.info/unitpics/staticnuke.png
 
| icontype = nuke
 
| icontype = nuke
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| type = StarburstLauncher
 
| type = StarburstLauncher
 
| damage = 11501
 
| damage = 11501
| reloadtime = 5
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| reloadtime = 10
| dps = 2300
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| dps = 1150
 
| range = 72000
 
| range = 72000
 
| aoe = 960
 
| aoe = 960
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}}
 
}}
 
}}==Description==
 
}}==Description==
The Trinity launches devastating nuclear missiles that can obliterate entire bases. However, it is easily defeated by enemy anti-nuke systems, which must be removed from the desired target area beforehand.
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The Trinity launches devastating nuclear missiles that can obliterate entire bases. However, it is easily defeated by enemy [[antinuke]] systems, which must be removed from the desired target area beforehand.
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For those times when a single building (like an [[antinuke]] or [[Advanced_Geothermal|advanced geothermal]]) needs to be destroyed, firing missiles from the smaller [[Missile Silo]] may be more effective than building the Trinity and its missile.
  
 
{{Navbox buildings}}
 
{{Navbox buildings}}

Latest revision as of 00:04, 16 November 2022

The Trinity is a strategic nuclear launcher.

Trinity (staticnuke)
Strategic Nuclear Launcher
Drains 18 m/s, 3 minute stockpile
staticnuke.png
Stats
Cost 8000
Hit Points 5000
Vision Radius (elmo) 660
Weapons
Strategic Nuclear Missile
Damage 11501
Reload Time (s) 10
Damage per Second 1150
Range (elmo) 72000
Area of Effect (elmo) 960
Projectile Speed (elmo/s) 800
Stockpile time (s) 180
Stockpile cost (M) 3240
Can be shot down by antinukes

Description

The Trinity launches devastating nuclear missiles that can obliterate entire bases. However, it is easily defeated by enemy antinuke systems, which must be removed from the desired target area beforehand.

For those times when a single building (like an antinuke or advanced geothermal) needs to be destroyed, firing missiles from the smaller Missile Silo may be more effective than building the Trinity and its missile.