Zenith
The Zenith is a superweapon that gathers meteors and throws them at the enemy.
Zenith (zenith) | |||||||||||||||||||||
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Meteor Controller Power by connecting to a 400 energy grid | |||||||||||||||||||||
Stats | |||||||||||||||||||||
Cost | 38000 | ||||||||||||||||||||
Hit Points | 9000 | ||||||||||||||||||||
Vision Radius (elmo) | 660 | ||||||||||||||||||||
Grid link range (elmo) | 150 | ||||||||||||||||||||
Weapons | |||||||||||||||||||||
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Description
The Zenith collects meteorites from the sky (up to 300), which it can send anywhere to break things or provide a small reclaimable source of metal.
Tactics and Strategy[edit]
Set the Zenith to hold-fire mode to allow it to collect meteors instead of raining down small unreliable meteor swarms at any enemies within its massively-long range (which could not only miss the targeted enemy, but also hurt your own units by accident). Giving it an attack order will send all collected meteors at once, effectively dealing high-burst damage if they are in high numbers (and quite capable of taking down approaching Striders like the Paladin). However, if the Zenith reaches full capacity, any newly collected meteors will be dropped around and on the Zenith's location, dealing damage to buildings and units.
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