Difference between revisions of "Missile Silo"
Jump to navigation
Jump to search
HistidineBot (talk | contribs) m (Page auto-updated with DotNetWikiBot) |
HistidineBot (talk | contribs) m (Page auto-updated with DotNetWikiBot) |
||
Line 1: | Line 1: | ||
− | The '''{{PAGENAME}}''' is a | + | The '''{{PAGENAME}}''' is a factory that produces tactical missiles.{{ Infobox zkunit |
| name = Missile Silo | | name = Missile Silo | ||
| defname = staticmissilesilo | | defname = staticmissilesilo |
Revision as of 01:25, 22 October 2017
The Missile Silo is a factory that produces tactical missiles.
Missile Silo (staticmissilesilo) | |||||
---|---|---|---|---|---|
Produces Tactical Missiles, Builds at 10 m/s | |||||
| |||||
Stats | |||||
Cost | 1200 | ||||
Hit Points | 4000 | ||||
Energy (E/s) | 0.3 | ||||
Vision Radius (elmo) | 273 | ||||
Abilities | |||||
| |||||
Weapons | |||||
None |
Description
The Missile Silo constructs and holds up to four different cruise missiles, each with a unique warhead. It offers excellent standoff strike capability for offensive and defensive purposes.
The Missile Silo builds:
Tactics and Strategy
Be aware that the missiles can take damage while on the Silo, and if they or the Silo itself is destroyed the missiles will explode. While missiles cannot be intercepted as such while they are in flight, they might hit the ground (especially if terraformed) or a shield before they reach the target which you intended.
For more information, see the Missile Silo Tutorial.
The images and links on this page may be broken at the moment. The cache on this page points to the test wiki.
Please purge the cache to try to restore images and fix those links. This will work only if the page is not on the test server (where this box should appear for now even when cache purging is not needed), which may lack the actual images. This page thinks that it resides on test.zero-k.info right now. |