Difference between revisions of "Hotkeys"

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(Updated unit names, used template for key combinations, fixed menu references. Other info not checked to be factual.)
(Added terraform hotkeys and TOC.)
 
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Using the [[Ingame Menu|in-game menu]], you can quickly bind any key combination to almost any action or unit command. For more advanced usage of hotkeys, see [[Keybind file]] description.
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Using the [[Ingame Menu|in-game menu]], you can quickly bind any key combination to almost any action or unit command. [[Keybind file|Advanced key binding]] can be performed by editing a configuration file.
  
== Selection Keys ==
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{{TOC right}}
  
[[Selection]] Keys are commands that quickly select groups of units. You can edit your selection keys in the game by navigating to <samp>Menu</samp>&rarr;<samp>Hotkeys</samp>&rarr;<samp>Selection</samp>.
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<youtube>https://www.youtube.com/watch?v=phRCmp5pMos</youtube>
  
=== Some selection key examples ===
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== Terraform ==
* {{Key press|Ctrl}}-{{Key press|C}} selects your commander and focuses on him. Forgot where your commander is? Hit {{Key press|Ctrl}}-{{Key press|C}}!
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{{See|Terraform|Terraform#Terraforming Presets{{!}}Terraforming Presets}}
* {{Key press|Z}} selects an idle builder. Pressing it multiple times cycles through your idle builders.
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{|class="wikitable sortable"
* {{Key press|Ctrl}}-{{Key press|B}} selects all idle builders.
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|+Terraforming presets
* {{Key press|Ctrl}}-{{Key press|A}} selects all. Convenient in some situations, just please don't use {{Key press|Ctrl}}-{{Key press|D}} (self-destruct) with this when the battle is still going.
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!scope="col"|Shortcut!!scope="col"|Effect
* {{Key press|Ctrl}}-{{Key press|Z}} selects all units of the same type as those in the current selection. The most used command, by many players. Very useful for keeping your army together, getting reinforcements, etc.
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{{:Terraform hotkeys|table}}
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|}
  
== Auto grouping ==
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== Selection ==
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{{See|Selection#Hotkeys{{!}}Selection Hotkeys}}
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{|class="wikitable sortable"
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|+Selection hotkeys
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!scope="col"|Press!!scope="col"|To select
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{{:Selection hotkeys|table}}
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|}
  
Ever wished to have all fighters in group 7, all gunships in group 8, all raiders in 4, etc?
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== Unit Grouping ==
Autogroup achieves just that.
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{{See|Selection#Autogroups{{!}}Selection Autogroups}}
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{|class="wikitable sortable"
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|+Autogroup hotkeys
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!scope="col"|Keys!!scope="col"|Effect
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{{:Autogroup hotkeys|table}}
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|}
  
* Auto grouping is feature of ZK (widget)
 
** {{Key press|Alt}}+<kbd>number</kbd> makes permanent "auto group" out of currently selected unit types.
 
* New units then join that group when they first become idle.
 
** {{Key press|Alt}}+{{Key press|~}} removes currently selected unit types from the auto group.
 
** {{Key press|Ctrl}}+{{Key press|~}} selects ''one'' unit out of currently selected units (closest to your mouse cursor) and removes it from any groups (not removing type from auto group, just current unit from group).
 
* Autogroup settings can be modified from the in-game menu: <samp>Menu</samp>&rarr;<samp>Settings</samp>&rarr;<samp>Interface</samp>&rarr;<samp>Control Groups</samp>.
 
 
Example use:
 
* Select a [[Glaive]] and a [[Reaver]] and press {{Key press|Alt}}+{{Key press|1}}.
 
* From then on, new [[Glaive]]s and [[Reaver]]s will join group 1 when they first become idle (after reaching factory waypoint). You can press {{Key press|1}} to select them.
 
* If you then want to add [[Knight]]s to autogroup 1, select one and press {{Key press|Alt}}+{{Key press|1}}.
 
* If you then want to remove [[Glaive]]s from autogroup 1, select one and press {{Key press|Alt}}+{{Key press|~}}.
 
  
 
{{Navbox manual}}
 
{{Navbox manual}}

Latest revision as of 11:16, 8 October 2021

Using the in-game menu, you can quickly bind any key combination to almost any action or unit command. Advanced key binding can be performed by editing a configuration file.

Terraform[edit]

Further information: Terraform  and Terraforming Presets
Terraforming presets
Shortcut Effect
Alt + VCheaply stops vehicles from passing, while letting bots pass.
Alt + BCheaply stops bots and vehicles from passing.
Alt + NProtects small to medium sized units from direct fire while allowing nearby turrets to shoot. This allows indirect fire units like Rogue or Recluse to shoot at a Stinger with impunity.
Alt + MRaises to a height that blocks direct fire and most indirect fire too.
Alt + GLevels terrain to the height of the ground at the clicked location.
Alt + HRaises tall spire to give high ground advantage for units like Crab.
Alt + JMakes a deep hole, which can be useful for hiding in a pinch.

Selection[edit]

Further information: Selection Hotkeys
Selection hotkeys
Press To select
Ctrl + AEverything.
Ctrl + FAll mobile non-builder units.
ZAn idle builder; press repeatedly to cycle trough idle builders.
Ctrl + BAll idle constructors.
Ctrl + CCommander.
Ctrl + ZAll units that are the same as the one you are currently selecting.
Ctrl + XAll units that are the same as the one you are currently selecting that are currently visible on the screen.
Ctrl + TTransports.
Ctrl + SOwls.
Ctrl + GRaptors.
Ctrl + IRemoves non-idle units from your selection.
Ctrl + ERemoves all units that are above 30% HP from your selection.

Unit Grouping[edit]

Further information: Selection Autogroups
Autogroup hotkeys
Keys Effect
Alt + numberMakes permanent autogroup out of currently selected unit types. New units then join that group when they first become idle.
Alt + ~Removes currently selected unit types from the autogroup.
Ctrl + ~Selects one unit out of currently selected units (closest to your mouse cursor) and removes it from any groups (not removing type from autogroup, just current unit from group).