EDIT: In case it was not clear, I AM NOT SERIOUS.
And so it came to pass that sFireman needed more than a det. In one particular large team game on RustyDelta, sFireman had 300 metal second personally... And didn't know what to do with his metal after he finished his starlight.
Hence, burp came up with the suggestion of a line of super-superweapons with cost of "you can't afford it" and power of "I win".
Ideas?
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1) Ultra-Cloak
24k buys you a Det.
476k buys the Det a super-cloak that never drops. The Det can shoot, take damage and walk next to things and it will not decloak.
2) Mobile Rapidfire Nuclear Cannon
Huge spiderbot the size of multiple Dets. Fires as fast as a DiscoRaveParty, but shoots nuclear missiles.
Or if you want the lolz, it can be the size of a TA peewee.
3) Planetary Defence Grid
Fires homing tactical nukes at a rate of 1 per second around half Starlight range.
Projects a uber-shield of the same range with enough strength and regen to tank a continuously firing nuclear silo. And it links to the whole maps
-> all shield units now have essentially unlimited shield power