Planet Radius
|
Titan v3.1
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| Team size: | 3 vs 3 |
| Governor: | Nobody No Clan |
| Capabilities: |
ship movement
, +0.3 (0.3%) influence spread
, +60 influence gain defense
, +56 bomber defense
, -630
, +0.5 ships/turn
, blocks enemy warp
|
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100 (100%) |
Dynasty
|
1 |
Installed
ACTIVE owned by Nobody
Energy priority: Normal
Dropship Factory
Manufactures dropships. Increases deployment capacity by 3.
Energy priority: Normal
Dropship FactoryManufactures dropships. Increases deployment capacity by 3.
| Cost: | 400![]() |
| Upkeep: | 150 ![]() |
| Turns to activate: | 8 |
- dropship production +0.5
DISABLED owned by Nobody
Energy priority: PowerOff
Rush activation costs 120
Field Garrison
Reduces enemy influence gain
Energy priority: PowerOff
Rush activation costs 120
Field GarrisonReduces enemy influence gain
| Cost: | 200![]() |
| Upkeep: | 120 ![]() |
| Turns to activate: | 3 |
- reduce battle influence gain -10
ACTIVE owned by Nobody
Energy priority: Normal
Planetary Defense Grid
Reduces enemy influence gain and protects against bombers
Energy priority: Normal
Planetary Defense GridReduces enemy influence gain and protects against bombers
| Cost: | 750![]() |
| Upkeep: | 240 ![]() |
| Turns to activate: | 8 |
- bomber defense +16
- reduce battle influence gain -20
ACTIVE owned by Nobody
Wormhole Generator
Links planet to neighbours - spreads influence per turn; hardened against bomber attack
Wormhole GeneratorLinks planet to neighbours - spreads influence per turn; hardened against bomber attack
| Cost: | 150![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 3 |
- allows ship movement to connected planets
- spreads 0.3 influence to nearby planets each turn
POWERING 3 turns left owned by Nobody
Energy priority: PowerOff
Rush activation costs 150
Warp Jammer
Prevents ships from warping to this planet
Energy priority: PowerOff
Rush activation costs 150
Warp JammerPrevents ships from warping to this planet
| Cost: | 300![]() |
| Upkeep: | 120 ![]() |
| Turns to activate: | 5 |
- blocks enemy warp drives
ACTIVE owned by Nobody
Faction HQ
The seat of government, capture an opposing HQ to win
Faction HQThe seat of government, capture an opposing HQ to win
| Cost: | 1000![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 1 |
- blocks enemy warp drives
- bomber defense +40
- reduce battle influence gain -40


Dynasty
1