my infolog
[Spoiler][ParseCmdLine] command-line args: "C:\Users\triston\Documents\My Games\Spring\engine\100.0\spring.exe --config "C:\Users\triston\Documents\My Games\Spring\springsettings.cfg" "C:\Users\triston\AppData\Local\Temp\tmp21FA.tmp""
Using configuration source: "C:\Users\triston\Documents\My Games\Spring\springsettings.cfg"
============== <User Config> ==============
3DTrees = 0
AdvMapShading = 0
AdvUnitShading = 0
BumpWaterDepthBits = 16
BumpWaterReflection = 0
BumpWaterRefraction = 0
BumpWaterShoreWaves = 0
BumpWaterTexSizeReflection = 128
CamMode = 1
CamTimeExponent = 4.0
CamTimeFactor = 1.0
CompressTextures = 1
DualScreenMiniMapOnLeft = 1
FPSFOV = 90
Fullscreen = 0
GrassDetail = 0
GroundDecals = 0
GroundDetail = 30
GroundScarAlphaFade = 1
HangTimeout = 0
HardwareCursor = 1
InitialNetworkTimeout = 0
InputTextGeo = 0.26 0.73 0.02 0.028
LODScale = 1.000
LODScaleReflection = 1.000
LODScaleRefraction = 1.000
LODScaleShadow = 1.000
LastSelectedMap = Tropical
LastSelectedMod = Zero-K $VERSION
LastSelectedScript = Commanders
LoadingMT = 0
LuaShaders = 0
MaxDynamicMapLights = 0
MaxDynamicModelLights = 0
MaxParticles = 2000
MaxSounds = 16
MaximumTransmissionUnit = 0
MiddleClickScrollSpeed = -0.005
MouseDragScrollThreshold = 0
ReconnectTimeout = 0
ReflectiveWater = 0
ScrollWheelSpeed = -25
ShadowMapSize = 1024
ShowClock = 0
ShowPlayerInfo = 0
TreeRadius = 1000
UnitIconDist = 151
UnitLodDist = 9999
UsePBO = 0
WindowBorderless = 1
WindowPosX = 0
WindowPosY = 0
WorkerThreadSpinTime = 5
XResolution = 1366
YResolution = 768
snd_airAbsorption = 0
============== </User Config> ==============
Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 100.0
Build Environment: boost-105500, GNU libstdc++ version 20130531
Compiler Version: gcc-4.8.1
Operating System: Microsoft Windows
Microsoft Home Premium Edition, 64-bit (build 9200)
Intel(R) Core(TM) i3-4030U CPU @ 1.90GHz; 4000MB RAM, 7840MB pagefile
Word Size: 32-bit (emulated)
CPU Clock: win32::TimeGetTime
Physical CPU Cores: 2
Logical CPU Cores: 4
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes on Display 1 x:0 y:0 1366x768:
320x200, 320x240, 400x300, 512x384, 640x400, 640x480, 800x600, 1024x768, 1280x600, 1280x720, 1280x768, 1360x768, 1366x768
SDL version: linked 2.0.3; compiled 2.0.2
GL version: 4.3.0 - Build 20.19.15.4331
GL vendor: Intel
GL renderer: Intel(R) HD Graphics 4400
GLSL version: 4.30 - Build 20.19.15.4331
GLEW version: 1.5.8
Video RAM: unknown
SwapInterval: 1
FBO::maxSamples: 8
GL info:
haveARB: 0, haveGLSL: 0, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 1
maximum SmoothPointSize: 20, maximum vec4 varying/attributes: 16/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 84 (64kB)
VSync disabled
[InitOpenGL] video mode set to 1366x768:24bit @60Hz (windowed)
[WatchDog::Install] disabled
[ThreadPool::SetThreadCount][1] #wanted=2 #current=1 #max=2
[ThreadPool::SetThreadCount][2] #threads=1
[DataDirs] Isolation Mode!
Using read-write data directory: C:\Users\triston\Documents\My Games\Spring\
Using read-only data directory: C:\Users\triston\Documents\My Games\Spring\engine\100.0\
Scanning: C:\Users\triston\Documents\My Games\Spring\engine\100.0\base
Scanning: C:\Users\triston\Documents\My Games\Spring\maps
Scanning: C:\Users\triston\Documents\My Games\Spring\games
Scanning: C:\Users\triston\Documents\My Games\Spring\packages
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] Speakers / Headphones (Realtek High Definition Audio)
[f=0000000] [Sound] Device: OpenAL Soft
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 16
[f=0000000] Joysticks found: 0
[f=0000000] [ThreadPool::SetThreadCount][1] #wanted=2 #current=2 #max=2
[f=0000000] [ThreadPool::SetThreadCount][2] #threads=1
[f=0000000] [Threading] Main thread CPU affinity mask set: 14
[f=0000000] [StartScript] Loading StartScript from: C:\Users\triston\AppData\Local\Temp\tmp21FA.tmp
[f=0000000] Connecting to: 158.69.140.0:8567
[f=0000000] Connecting to 158.69.140.0:8567 using name Tecrixo
[f=0000000] [InitOpenGL] video mode set to 1366x768:24bit @60Hz (windowed)
[f=0000000] [AddGameSetupArchivesToVFS] using map: Drab
[f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.4.2.7 (archive: 3aceb89b4ba745d217bf7a101ec63c9c.sdp)
[f=0000000] Warning: Incompatible map-checksum: Checksum of Drab (checksum 0x65de8af6) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=0000000] Warning: Incompatible game-checksum: Checksum of 3aceb89b4ba745d217bf7a101ec63c9c.sdp (checksum 0xc2e94da0) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=0000000] Recording demo to: C:\Users\triston\Documents\My Games\Spring\demos\20160208_191307_Drab_100.sdf
[f=0000000] PreGame::GameDataReceived: 44 ms
[f=0000000] [PreGame::UpdateClientNet] user number 1 (team 0, allyteam 0)
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Found new widget "WM Stuff"
[f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
[f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget: Main <main.lua>
[f=0000000] [LuaIntro] Loading widget: Music <music.lua>
[f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] LoadingScreen: single-threaded
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (19 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading UnitDefs_posts
[f=0000000] Loacing FeatureDefs_posts
[f=0000000] Loading WeaponDefs_posts
[f=0000000] Loading ArmorDefs_posts
[f=0000000] Loading all definitions: 0.610000
[f=0000000] Game::LoadDefs (GameData): 858 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=0000000] [Sound] parsed 314 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 20 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 20 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
[f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Warning: WeaponDefs: Unknown tag "pitchtolerance" in "0_commweapon_aalaser"
[f=0000000] Warning: WeaponDefs: Unknown tag "pitchtolerance" in "1_commweapon_aalaser"
[f=0000000] Warning: WeaponDefs: Unknown tag "pitchtolerance" in "2_commweapon_aalaser"
[f=0000000] Warning: WeaponDefs: Unknown tag "pitchtolerance" in "3_commweapon_aalaser"
[f=0000000] Warning: WeaponDefs: Unknown tag "pitchtolerance" in "4_commweapon_aalaser"
[f=0000000] Warning: WeaponDefs: Unknown tag "pitchtolerance" in "5_commweapon_aalaser"
[f=0000000] Warning: WeaponDefs: Unknown tag "pitchtolerance" in "6_commweapon_aalaser"
[f=0000000] Warning: WeaponDefs: Unknown tag "pitchtolerance" in "7_commweapon_aalaser"
[f=0000000] Warning: WeaponDefs: Unknown tag "pitchtolerance" in "8_commweapon_aalaser"
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef "dead2"
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "palmetto_1"
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "palmetto_2"
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "palmetto_3"
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "cluster0"
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "cluster0_dead"
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "cluster1"
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "cluster1_dead"
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "cluster2"
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "cluster2_dead"
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Map Tiles
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE33" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE35" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE37" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE34" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE38" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE39" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE36" invalid (parse errors?)
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 167 ms
[f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=0000000] Game::LoadInterface (Console): 17 ms
[f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] InfoTexture: legacy
[f=0000000] Loading LuaRules
[f=0000000] Warning: [GetPrimitives] unknown 3DO texture "plate1d00" for piece "turret"
[f=0000000] Warning: [GetPrimitives] unknown 3DO texture "plate1d00" for piece "turret"
[f=0000000] Setting morph for custom comms for player: 2
[f=0000000] AI taken control of team 2 on allyTeam 1
[f=0000000] CAI: team 2 has selected strategy: Push, using commander dyntrainer_assault_base
[f=0000000] AI taken control of team 3 on allyTeam 1
[f=0000000] CAI: team 3 has selected strategy: Defensive, using commander dyntrainer_assault_base
[f=0000000] Ally Team 0 intialised
[f=0000000] Team 0 on allyTeam 0
[f=0000000] Team 1 on allyTeam 0
[f=0000000] Ally Team 1 intialised
[f=0000000] Team 2 on allyTeam 1
[f=0000000] Team 3 on allyTeam 1
[f=0000000] AI on ally team 1
[f=0000000] Ally Team 2 intialised
[f=0000000] Ally Team 3 intialised
[f=0000000] Ally Team 4 intialised
[f=0000000] Ally Team 5 intialised
[f=0000000] Ally Team 6 intialised
[f=0000000] Ally Team 7 intialised
[f=0000000] Ally Team 8 intialised
[f=0000000] Ally Team 9 intialised
[f=0000000] Ally Team 10 intialised
[f=0000000] Ally Team 11 intialised
[f=0000000] Ally Team 12 intialised
[f=0000000] Ally Team 13 intialised
[f=0000000] Ally Team 14 intialised
[f=0000000] Ally Team 15 intialised
[f=0000000] Ally Team 16 intialised
[f=0000000] Team 4 on allyTeam 16
[f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
[f=0000000] Initializing gadget
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Loading last game win data
[f=0000000] Resetting win data
[f=0000000] Last game player count: 2, This game player count: 2
[f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
[f=0000000] Player and team counts match, continuing
[f=0000000] Testing last game's team 0 mapped to this game's team 0
[f=0000000] All players and teams match from last game, using last game's scores as base
[f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
[f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=0000000] Loaded API widget: i18n <api_i18n.lua>
[f=0000000] Loaded API widget: Startbox API <api_startboxes.lua>
[f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=0000000] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
[f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
[f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
[f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Warning: Your hardware/driver setup does not support shadows
[f=0000000] Ground-decals rendering is disabled!
[f=0000000] Set maximum particles to: 2000
[f=0000000] Set UnitLodDist to 9999
[f=0000000] Set UnitIconDist to 151
[f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
[f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
[f=0000000] Mexspot Fetcher fetching
[f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
[f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=0000000] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
[f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
[f=0000000] Loaded widget: Noises <snd_noises.lua>
[f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
[f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
[f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
[f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
[f=0000000] Loaded widget: Win Counter <win_counter.lua>
[f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
[f=0000000] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
[f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
[f=0000000] Loaded widget: Autoquit <autoquit.lua>
[f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=0000000] Loaded widget: CameraShake <camera_shake.lua>
[f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
[f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
[f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
[f=0000000] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
[f=0000000] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
[f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
[f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
[f=0000000] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
[f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
[f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=0000000] Loaded widget: Darkening <gui_darkening.lua>
[f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
[f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
[f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=0000000] Loaded widget: In-game Guide <gui_ingame_guide.lua>
[f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
[f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
[f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=0000000] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
[f=0000000] Loaded widget: Music Player <snd_music.lua>
[f=0000000] Loaded widget: Orbit Command <cmd_orbit.lua>
[f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
[f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
[f=0000000] Loaded widget: SmoothCam <camera_smoothcam.lua>
[f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
[f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=0000000] Local Comm Selection
[f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
[f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
[f=0000000] Loaded widget: Announcer <gui_announcer.lua>
[f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=0000000] Loaded widget: Icon Sets <gui_icon_sets.lua>
[f=0000000] Loaded widget: Objectives <mission_objectives.lua>
[f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
[f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=0000000] Loaded widget: SmoothScroll <camera_smooth_move.lua>
[f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
[f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
[f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[f=0000000] <Replay control buttons> Live mode. Widget removed.
[f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[f=0000000] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
[f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
[f=0000000] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
[f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
[f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
[f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
[f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
[f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
[f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=0000000] Marketplace and Bounty Icons: Widget removed.
[f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
[f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[f=0000000] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
[f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua>
[f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua>
[f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
[f=0000000] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
[f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
[f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=0000000] Tecrixo ENABLE TTS
[f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=0000000] Writing last game win data
[f=0000000] LuaUI v0.3
[f=0000000] [LoadFinalize] finalizing PFS
[f=0000000] [Path] [PathEstimator::ReadFile] hash=1918511231
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] [Path] [PathEstimator::ReadFile] hash=1918511255
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [LoadFinalize] finalized PFS (28ms, checksum 86c342f0)
[f=0000000] Mex Placement Initialised with 20 spots.
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] GameID: 482db956350f44cc8702ac68a4e560fe
[f=0000000] Connection attempt from BoBaH
[f=0000000] -> Version: 100.0
[f=0000000] Epicmenu: Switching to Total Annihilation camera mode
[f=0000000] -> Connection established (given id 2)
[f=0000000] Connection attempt from Tecrixo
[f=0000000] -> Version: 100.0
[f=0000000] -> Connection established (given id 1)
[f=0000000] Skirmish AI "Bot_3" (ID:0) took over control of team 2
[f=0000000] Skirmish AI "Bot_4" (ID:1) took over control of team 3
[f=0000000] <BoBaH> Allies: I choose: Watson!
[f=0000000] <Tecrixo> Allies: I choose: Engineer Trainer!
[f=0000000] Tecrixo DISABLE TTS
[f=0000090] !transmitlobby @voice@buildUnit@add;corned;Mason
[f=0000090] !transmitlobby @voice@buildUnit@add;corfav;Dart
[f=0000090] !transmitlobby @voice@buildUnit@add;corgator;Scorcher
[f=0000090] !transmitlobby @voice@buildUnit@add;cormist;Slasher
[f=0000090] !transmitlobby @voice@buildUnit@add;corlevlr;Leveler
[f=0000090] !transmitlobby @voice@buildUnit@add;corraid;Ravager
[f=0000090] !transmitlobby @voice@buildUnit@add;capturecar;Dominatrix
[f=0000090] !transmitlobby @voice@buildUnit@add;corgarp;Wolverine
[f=0000090] !transmitlobby @voice@buildUnit@add;armmerl;Impaler
[f=0000090] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
[f=0000090] !transmitlobby @voice@buildUnit@reload
[f=0004650] game_message: Ravager is under attack
[f=0004864] BoBaH added point: advance
[f=0005205] BoBaH added point: mex!
[f=0006337] BoBaH added point: get it
[f=0006718] game_message: Scorcher is under attack
[f=0006977] game_message: Scorcher is under attack
[f=0007195] game_message: Scorcher is under attack
[f=0007626] game_message: Ravager is under attack
[f=0008250] game_message: Giving all units of Tecrixo to BoBaH due to lag/AFK (ally #0)
[f=0008482] Player Tecrixo left the game: normal quit
[f=0009085] > <BoBaH>wtf?
[f=0009199] > <BoBaH>why quit?
[f=0009999] > <Tecrixo>no my game crashed FUCK
[f=0010079] Connection attempt from Tecrixo
[f=0010079] -> Version: 100.0
[f=0010079] -> Connection established (given id 1)
[f=0011452] > <BoBaH>ok rejoin
[f=0011800] game_message: Player Tecrixo is no longer lagging or AFK; returning all his or her units
[f=0011997] <Tecrixo> Allies: YEA
[f=0012600] Tecrixo ENABLE TTS
[f=0013840] <Tecrixo> Allies: im making an attack force
[f=0014097] BoBaH added point: take all mex you can reach asap
[f=0015251] > Tecrixo has left the room
[f=0016455] <Tecrixo> Allies: is that red stuff water
[f=0016681] <BoBaH> Allies: yes
[f=0017025] <Tecrixo> Allies: ok ill make flying vehicles
[f=0017167] <BoBaH> Allies: no
[f=0017445] <BoBaH> Allies: its passable on this map
[f=0017460] <Tecrixo> Allies: to late
[f=0018183] BoBaH added point: build
[f=0018368] BoBaH added point: build
[f=0018902] !transmitlobby @voice@buildUnit@add;armca;Crane
[f=0018902] !transmitlobby @voice@buildUnit@add;blastwing;Blastwing
[f=0018902] !transmitlobby @voice@buildUnit@add;bladew;Gnat
[f=0018902] !transmitlobby @voice@buildUnit@add;armkam;Banshee
[f=0018902] !transmitlobby @voice@buildUnit@add;gunshipsupport;Rapier
[f=0018902] !transmitlobby @voice@buildUnit@add;armbrawl;Brawler
[f=0018902] !transmitlobby @voice@buildUnit@add;blackdawn;Black Dawn
[f=0018902] !transmitlobby @voice@buildUnit@add;corcrw;Krow
[f=0018902] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0018902] !transmitlobby @voice@buildUnit@add;corvalk;Valkyrie
[f=0018902] !transmitlobby @voice@buildUnit@add;corbtrans;Vindicator
[f=0018902] !transmitlobby @voice@buildUnit@reload
[f=0020894] Error: Spring 100.0 has crashed.
[f=0020900] Error: DLL information:
[f=0020900] Error: 0x00400000 spring
[f=0020900] Error: 0x77aa0000 ntdll
[f=0020900] Error: 0x749d0000 KERNEL32
[f=0020900] Error: 0x74bf0000 KERNELBASE
[f=0020900] Error: 0x777d0000 ADVAPI32
[f=0020900] Error: 0x75340000 msvcrt
[f=0020900] Error: 0x75140000 sechost
[f=0020900] Error: 0x74d70000 RPCRT4
[f=0020900] Error: 0x746f0000 SspiCli
[f=0020900] Error: 0x746e0000 CRYPTBASE
[f=0020900] Error: 0x754c0000 bcryptPrimitives
[f=0020900] Error: 0x74ab0000 IMAGEHLP
[f=0020900] Error: 0x76190000 SHELL32
[f=0020900] Error: 0x74940000 cfgmgr32
[f=0020900] Error: 0x71dc0000 GLU32
[f=0020900] Error: 0x6b330000 OPENGL32
[f=0020900] Error: 0x75c90000 windows.storage
[f=0020900] Error: 0x77950000 USER32
[f=0020900] Error: 0x74780000 combase
[f=0020900] Error: 0x751a0000 GDI32
[f=0020900] Error: 0x752f0000 shlwapi
[f=0020900] Error: 0x75190000 kernel.appcore
[f=0020900] Error: 0x6b240000 DDRAW
[f=0020900] Error: 0x75420000 shcore
[f=0020900] Error: 0x74980000 powrprof
[f=0020900] Error: 0x71db0000 DCIMAN32
[f=0020900] Error: 0x77850000 profapi
[f=0020900] Error: 0x77680000 WS2_32
[f=0020900] Error: 0x73d30000 WINMM
[f=0020900] Error: 0x10000000 DevIL
[f=0020900] Error: 0x6b600000 OpenAL32
[f=0020900] Error: 0x70780000 vorbisfile
[f=0020900] Error: 0x62e80000 zlib1
[f=0020900] Error: 0x77860000 ole32
[f=0020900] Error: 0x70e40000 libfreetype-6
[f=0020900] Error: 0x64f80000 libfontconfig-1
[f=0020900] Error: 0x62aa0000 glew32
[f=0020900] Error: 0x6c740000 SDL2
[f=0020900] Error: 0x73cd0000 WINMMBASE
[f=0020900] Error: 0x75670000 IMM32
[f=0020900] Error: 0x776e0000 OLEAUT32
[f=0020900] Error: 0x68140000 ogg
[f=0020900] Error: 0x64cc0000 vorbis
[f=0020900] Error: 0x6cec0000 libgcc_s_sjlj-1
[f=0020900] Error: 0x68f40000 libexpat-1
[f=0020900] Error: 0x73f30000 VERSION
[f=0020900] Error: 0x60f10000 MSVCP80
[f=0020900] Error: 0x5e8f0000 MSVCR80
[f=0020900] Error: 0x73bf0000 uxtheme
[f=0020900] Error: 0x74ad0000 MSCTF
[f=0020900] Error: 0x726f0000 tiptsf
[f=0020900] Error: 0x73bd0000 dwmapi
[f=0020900] Error: 0x55050000 ig75icd32
[f=0020900] Error: 0x03470000 igdusc32
[f=0020900] Error: 0x746d0000 WTSAPI32
[f=0020900] Error: 0x75520000 clbcatq
[f=0020900] Error: 0x69d20000 shfolder
[f=0020900] Error: 0x67b10000 MMDevApi
[f=0020900] Error: 0x73820000 PROPSYS
[f=0020900] Error: 0x67ae0000 DEVOBJ
[f=0020900] Error: 0x67390000 dsound
[f=0020900] Error: 0x67b70000 AUDIOSES
[f=0020900] Error: 0x72da0000 wintypes
[f=0020900] Error: 0x6f750000 uiautomationcore
[f=0020900] Error: 0x73ba0000 USERENV
[f=0020900] Error: 0x70940000 sxs
[f=0020900] Error: 0x63460000 dinput8
[f=0020900] Error: 0x67520000 HID
[f=0020900] Error: 0x75880000 SETUPAPI
[f=0020900] Error: 0x77780000 WINTRUST
[f=0020900] Error: 0x754b0000 MSASN1
[f=0020900] Error: 0x756a0000 CRYPT32
[f=0020900] Error: 0x71d70000 XInput1_4
[f=0020900] Error: 0x73b50000 mswsock
[f=0020900] Error: 0x67eb0000 wshqos
[f=0020900] Error: 0x67bf0000 wshtcpip
[f=0020900] Error: 0x67be0000 wship6
[f=0020900] Error: 0x73ed0000 OLEACC
[f=0020900] Error: 0x72650000 twinapi
[f=0020900] Error: 0x72e70000 twinapi.appcore
[f=0020900] Error: 0x74390000 bcrypt
[f=0020900] Error: 0x73220000 dbghelp
[f=0020900] Error: Exception: Access violation (0xc0000005)
[f=0020900] Error: Exception Address: 0x6b6255a7
[f=0020900] Error: Stacktrace for Spring 100.0:
[f=0020900] Error: (0) C:\Users\triston\Documents\My Games\Spring\engine\100.0\OpenAL32.dll(alcDestroyContext+0xd167) [0x6B6255A7]
[f=0020900] Error: [ErrorMessageBox][1] msg="Spring has crashed:
Access violation.
A stacktrace has been written to:
C:\Users\triston\Documents\My Games\Spring\infolog.txt" IsMainThread()=0 fromMain=0
[f=0020900] [SpringApp::ShutDown][1]
[f=0020900] [ThreadPool::SetThreadCount][1] #wanted=0 #current=2 #max=2
[f=0020900] [ThreadPool::SetThreadCount][2] #threads=0
[f=0020900] [SpringApp::ShutDown][2]
[f=0020900] [KillLua][1]
[f=0020900] [KillLua][2]
[f=0020900] Start gadgetHandler:Shutdown
[f=0020900] Shutdown - UnitMorph
[f=0020900] Shutdown - CAI
[f=0020900] Shutdown - LupsNanoSpray
[f=0020900] Shutdown - Modular Comm Info
[f=0020900] Shutdown - Puppy Handler
[f=0020900] Shutdown - StartSetup
[f=0020900] Shutdown - Terrain Texture Handler
[f=0020900] Shutdown - UnitCloakShield
[f=0020900] End gadgetHandler:Shutdown
[f=0020900] Start gadgetHandler:Shutdown
[f=0020900] Shutdown - UnitMorph
[f=0020900] Shutdown - Modular Comm Info
[f=0020900] Shutdown - Shockwaves
[f=0020900] Shutdown - UnitCloakShield
[f=0020900] Shutdown - Lups Cloak FX
[f=0020900] Shutdown - Lups
[f=0020900] End gadgetHandler:Shutdown
[f=0020900] [KillLua][3]
[f=0020900] Start widgetHandler:Shutdown
[f=0020900] Shutdown - SaveOrderList Complete
[f=0020900] Writing last game win data
[f=0020900] Shutdown - SaveConfigData Complete
[f=0020900] Shutdown Widget - EPIC Menu
[f=0020900] Shutdown Widget - Chili Minimap
[f=0020900] Shutdown Widget - Chili Widget Selector
[f=0020900] Shutdown Widget - Local Team Colors
[f=0020900] Shutdown Widget - HealthBars
[f=0020900] Shutdown Widget - Noises
[f=0020900] Shutdown Widget - Unit Icons
[f=0020900] Shutdown Widget - Win Counter
[f=0020900] Shutdown Widget - Modular Comm Info
[f=0020900] Shutdown Widget - CameraShake
[f=0020900] Shutdown Widget - Chili Economy Panel Default
[f=0020900] Shutdown Widget - Chili EndGame Window
[f=0020900] Shutdown Widget - Chili Nuke Warning
[f=0020900] Shutdown Widget - Chili Selections & CursorTip
[f=0020900] Shutdown Widget - Chili Spectator Panels
[f=0020900] Shutdown Widget - Context Menu
[f=0020900] Shutdown Widget - Darkening
[f=0020900] Shutdown Widget - Highlight Geos
[f=0020900] Shutdown Widget - Local Widgets Config
[f=0020900] Shutdown Widget - Mex Placement Handler
[f=0020900] Shutdown Widget - MinimapEvents
[f=0020900] Shutdown Widget - Music Player
[f=0020900] Shutdown Widget - Stereo3D
[f=0020900] Shutdown Widget - Startup Info and Selector
[f=0020900] Shutdown Widget - Transport AI
[f=0020900] Shutdown Widget - Announcer
[f=0020900] Shutdown Widget - Attack AoE
[f=0020900] Shutdown Widget - MessageBoxes ZK
[f=0020900] Shutdown Widget - Map Edge Extension
[f=0020900] Shutdown Widget - Selection Send
[f=0020900] Shutdown Widget - LupsManager
[f=0020900] Shutdown Widget - Units on Fire
[f=0020900] Shutdown Widget - Receive Units Indicator
[f=0020900] Shutdown Widget - Newton Firezone
[f=0020900] Shutdown Widget - Chili Crude Player List
[f=0020900] Shutdown Widget - Chili Pro Console
[f=0020900] Shutdown Widget - Chili Framework
[f=0020900] Shutdown Widget - Lups
[f=0020900] Shutdown Widget - Chili Core Selector
[f=0020900] Shutdown Widget - Pause Screen
[f=0020900] Shutdown Widget - Chili Gesture Menu
[f=0020900] Shutdown Widget - Chili Integral Menu
[f=0020900] Shutdown Widget - Lasso Terraform GUI
[f=0020900] Shutdown Widget - Text To Speech Control
[f=0020900] Tecrixo DISABLE TTS
[f=0020900] End widgetHandler:Shutdown
[f=0020900] [KillLua][4]
[f=0020900] [~CGame]1]
[f=0020900] [KillLua][1]
[f=0020900] [KillLua][2]
[f=0020900] [KillLua][3]
[f=0020900] [KillLua][4]
[f=0020900] [KillMisc][1]
[f=0020900] [KillMisc][2]
[f=0020900] [KillRendering][1]
[f=0020900] [KillInterface][1]
[f=0020900] [KillInterface][2]
[f=0020900] [KillSimulation][1]
[f=0020900] [KillSimulation][2]
[f=0020900] [CCollisionHandler] dis-/continuous tests: 0/934001
[f=0020900] [KillSimulation][3]
[f=0020900] [KillSimulation][4]
[f=0020900] [~CPathCache(16x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0020900] [~CPathCache(16x12)] cacheHits=287 hitPercentage=28% numHashColls=0 maxCacheSize=45
[f=0020900] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0020900] [~CPathCache(64x48)] cacheHits=1009 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0020900] Statistics for RectangleOptimizer: 4%
[f=0020900] Statistics for RectangleOptimizer: 4%
[f=0020900] [KillSimulation][5]
[f=0020900] [~CGame][2]
[f=0020900] [~CGame][3]
[f=0020900] [SpringApp::ShutDown][3]
[f=0020900] Statistics for UDP connection:
Received: 143745 bytes in 3458 packets (41.5688 bytes/package)
Sent: 293375 bytes in 5200 packets (56.4183 bytes/package)
Relative protocol overhead: 0 up, 0.144339 down
0 incoming chunks dropped, 104 outgoing chunks resent
[f=0020900] Writing demo: C:\Users\triston\Documents\My Games\Spring\demos\20160208_191307_Drab_100.sdf
[f=0020900] [SpringApp::ShutDown][4]
[f=0020900] Error: [ExitMessage] failed to shutdown normally, exit forced
[f=0020900] Fatal: Spring: Unhandled exception
Spring has crashed:
Access violation.
I dont know if this is any help