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The future of ZK

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Date Editor Before After
11/3/2013 1:00:01 PMGBrankTheSponge before revert after revert
11/3/2013 12:59:42 PMGBrankTheSponge before revert after revert
Before After
1 [quote]More trivially, the installation interface should look professional, with as few pages and clicking through as possible, and no need to go to outside sources or manually download anything else (Like drivers or .net). We're already pretty good with this, you no longer need to get engine, map, mod, lobby etc separately. But it could still be better. The player experience should be only a few clicks and allow them to get into the game as soon as possible.[/quote] 1 [quote]More trivially, the installation interface should look professional, with as few pages and clicking through as possible, and no need to go to outside sources or manually download anything else (Like drivers or .net). We're already pretty good with this, you no longer need to get engine, map, mod, lobby etc separately. But it could still be better. The player experience should be only a few clicks and allow them to get into the game as soon as possible.[/quote]
2 Does a terminal install count? I could give it colored writing and it could be quite user friendly. I could put some map packs together and things so there would be less downloading of individual maps and games and things. I couldn't help with ATI drivers though, unless it overlaps with Intel problems. 2 Does a terminal install count? I could give it colored writing and it could be quite user friendly. I could put some map packs together and things so there would be less downloading of individual maps and games and things. I couldn't help with ATI drivers though, unless it overlaps with Intel problems.
3 \n 3 \n
4 EDIT: I could try Zenity, that looks quite good. 4 EDIT: I could try Zenity, that looks quite good. Should I do a mockup?