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The future of ZK

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Date Editor Before After
11/3/2013 12:34:29 PMAUrankAdminSaktoth before revert after revert
11/3/2013 12:33:37 PMAUrankAdminSaktoth before revert after revert
Before After
1 Go to the Zero-K bugs forum. At least half of the posts are about a user who cannot install the game, or get ZKL or Zero-K to run properly, they need drivers or their .net is not installed properly, and many problems under linux. For every user that posts, 100 others never get that far. 1 Go to the Zero-K bugs forum. At least half of the posts are about a user who cannot install the game, or get ZKL or Zero-K to run properly, they need drivers or their .net is not installed properly, and many problems under linux. For every user that posts, 100 others never get that far.
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3 Linux users expect a higher degree of troubleshooting than others, and several of the forum posts help with this, but it can be better. ATI is a big one, having to go hunting for a specific set of drivers to run Zero-K (Or just having a buggy game) is pretty bad. 3 Linux users expect a higher degree of troubleshooting than others, and several of the forum posts help with this, but it can be better. ATI is a big one, having to go hunting for a specific set of drivers to run Zero-K (Or just having a buggy game) is pretty bad.
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5 More trivially, the installation interface should look professional, with as few pages and clicking through as possible, and no need to go to outside sources or manually download anything else (Like drivers or .net). We're already pretty good with this, you no longer need to get engine, map, mod, lobby etc separately. But it could still be better. The player experience should be only a few clicks and allow them to get into the game as soon as possible. 5 More trivially, the installation interface should look professional, with as few pages and clicking through as possible, and no need to go to outside sources or manually download anything else (Like drivers or .net). We're already pretty good with this, you no longer need to get engine, map, mod, lobby etc separately. But it could still be better. The player experience should be only a few clicks and allow them to get into the game as soon as possible.
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7 A lot of this is about improving the stability, hardware support, attractiveness and user-friendliness of the website, lobby and game.