| 1 | 
                    
                        
            If you want Quake to penetrate shields, you want it to do damage to shields.
                     | 
                    1 | 
                    
                        
            If you want Quake to penetrate shields, you want it to do damage to shields.
                     | 
                
                
                    | 2 | 
                    
                        
            \n
                     | 
                    2 | 
                    
                        
            \n
                     | 
                
                
                    | 3 | 
                    
                        
            If you want it to do damage to shields, you want it to do equal damage to units, or apply a status effect.
                     | 
                    3 | 
                    
                        
            If you want it to do damage to shields, you want it to do equal damage to units, or apply a status effect.
                     | 
                
                
                    | 4 | 
                    
                        
            \n
                     | 
                    4 | 
                    
                        
            \n
                     | 
                
                
                    | 5 | 
                    
                        
            How much damage, or what status effect are you comfortable with granting to a 400m single-use unit ... with pinpoint accuracy and more range than Bertha?
                     | 
                    5 | 
                    
                        
            How much damage, or what status effect are you comfortable with granting to a 400m single-use unit ... with pinpoint accuracy and more range than Bertha?
                     | 
                
                
                    | 6 | 
                    
                        
            \n
                     | 
                    6 | 
                    
                        
            \n
                     | 
                
                
                    | 7 | 
                    
                        
            I 
            guess 
            slow 
            is 
            an 
            obvious 
            choice 
            of 
            a 
            status 
            effect,
             
            with 
            maybe 
            1k 
            damage 
            to 
            shields?
                     | 
                    7 | 
                    
                        
            I 
            guess 
            slow 
            is 
            an 
            obvious 
            choice 
            of 
            a 
            status 
            effect,
             
            with 
            maybe 
            1k 
            damage 
            to 
            shields.
                     |