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Ban Big Bertha for team kills

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Date Editor Before After
4/28/2020 6:01:32 PMCHrankAdminDeinFreund before revert after revert
Before After
1 [quote]Technically Lance and Phantom could be made to attempt to avoid shooting through allies as much as they do now, but not actually collide with allies if they happen to hit them. It would degrade the authenticity of the projectile physics and unit AI (why avoid shooting allies when your projectile passes through) but maybe that is a price worth paying.[/quote] 1 [quote]Technically Lance and Phantom could be made to attempt to avoid shooting through allies as much as they do now, but not actually collide with allies if they happen to hit them. It would degrade the authenticity of the projectile physics and unit AI (why avoid shooting allies when your projectile passes through) but maybe that is a price worth paying.[/quote]
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3 Phantom projectiles are already heavily tweaked. They are also made to look like they hit nearly instantaneously, so I don't mind if they do. 3 Phantom projectiles are already heavily tweaked. They are also made to look like they hit nearly instantaneously, so I don't mind if they do.
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5 Lances have much more "interaction" with the world around them. You can see that if you move your lances parallel with your target they will stay on target for the entire shot, while if you move opposite they will only graze the target. So I feel that it's important that they either change on appearance or keep that physical interaction with the world around them. 5 Lances have much more "interaction" with the world around them. You can see that if you move your lances parallel with your target they will stay on target for the entire shot, while if you move opposite they will only graze the target. So I feel that it's important that they either change in appearance or keep that physical interaction with the world around them.
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