1 |
My guess of the metagame units mostly focused on land maps would be:
|
1 |
My guess of the metagame units mostly focused on land maps would be:
|
2 |
Flea,
decloaker,
intel,
swarmer,
shotwaster.
|
2 |
|
3 |
Glaive,
arguably
the
best
raider.
|
3 |
-Flea,
decloaker,
intel,
swarmer,
shotwaster.
|
4 |
Duck,
slow
raider
acting
as
semi-riot.
|
4 |
-Glaive,
arguably
the
best
raider.
|
5 |
Dagger,
fast
raider
skirmisher.
Best
raider
on
amphibious
maps.
Also
good
against
Glaives,
Swifts
and
decent
against
Scorchers
in
interception
and
offence.
|
5 |
-Duck,
slow
raider
acting
as
semi-riot.
|
6 |
Scythe,
surprise
attack
if
the
enemy
doesn't
deploy
Fleas.
|
6 |
-Dagger,
fast
raider
skirmisher.
Best
raider
on
amphibious
maps.
Also
good
against
Glaives,
Swifts
and
decent
against
Scorchers
in
interception
and
offence.
|
7 |
Venom,
fast
riot
for
map
control.
Good
with
other
raiders.
Can
also
stun
enemy
gunships.
|
7 |
-Scythe,
surprise
attack
if
the
enemy
doesn't
deploy
Fleas.
|
8 |
Scorcher,
best
flatmap
raider.
|
8 |
-Venom,
fast
riot
for
map
control.
Good
with
other
raiders.
Can
also
stun
enemy
gunships.
|
9 |
Ravager,
best
flatmap
assault
able
to
act
as
a
raider.
|
9 |
-Scorcher,
best
flatmap
raider.
|
10 |
Halberd,
blockade
runner,
shotwaster
and
assault
raider.
|
10 |
-Ravager,
best
flatmap
assault
able
to
act
as
a
raider.
|
11 |
Rocko,
light
skirmisher
against
Ducks,
Venoms
and
Halberds.
|
11 |
-Halberd,
blockade
runner,
shotwaster
and
assault
raider.
|
12 |
Scalpel,
mainline
riot
skirmisher.
|
12 |
-Rocko,
light
skirmisher
against
Ducks,
Venoms
and
Halberds.
|
13 |
Placeholder,
skirmisher,
crowdcontrol
and
semi-antiheavy.
|
13 |
-Scalpel,
mainline
riot
skirmisher.
|
14 |
Scallop,
best
base
drop
unit.
|
14 |
-Placeholder,
skirmisher,
crowdcontrol
and
semi-antiheavy.
|
15 |
Roach,
mobile
bomb.
|
15 |
-Scallop,
best
base
drop
unit.
|
16 |
Eraser,
area
cloaker.
Great
combo
with
roach.
|
16 |
-Roach,
mobile
bomb.
|
17 |
Rapier,
deathballing
aircontrol
skirmisher.
|
17 |
-Eraser,
area
cloaker.
Great
combo
with
roach.
|
18 |
Trident,
supplemental
AA
and
Rapier
counter.
|
18 |
-Rapier,
deathballing
aircontrol
skirmisher.
|
19 |
Swift,
air
control,
raider
defense.
|
19 |
-Trident,
supplemental
AA
and
Rapier
counter.
|
20 |
Gremlin,
surprise
AA,
cloaked
scout.
|
20 |
-Swift,
air
control,
raider
defense.
|
21 |
Vandal,
cheap
mobile
AA.
|
21 |
-Gremlin,
surprise
AA,
cloaked
scout.
|
22 |
Copperhead,
fast
heavy
AA
with
AoE.
Especially
good
against
gunship
swarms.
|
22 |
-Vandal,
cheap
mobile
AA.
|
23 |
Thunderbird,
mass
disarm
and
shield-drain.
|
23 |
-Copperhead,
fast
heavy
AA
with
AoE.
Especially
good
against
gunship
swarms.
|
24 |
Raven,
bomber
and
artillerysniper.
|
24 |
-Thunderbird,
mass
disarm
and
shield-drain.
|
|
|
25 |
-Raven, bomber and artillerysniper.
|
25 |
\n
|
26 |
\n
|
26 |
Hammer,
light
artillery.
|
27 |
-Hammer,
light
artillery.
|
27 |
Firewalker,
riot
artillery
and
anti-skirmish.
|
28 |
-Firewalker,
riot
artillery
and
anti-skirmish.
|
28 |
Impaler,
long
range
defensesniper.
|
29 |
-Impaler,
long
range
defensesniper.
|
29 |
Catapult,
long
range
riot
artillery.
|
30 |
-Catapult,
long
range
riot
artillery.
|
30 |
\n
|
31 |
\n
|
31 |
Infiltrator,
cheap
anti-heavy.
|
32 |
-Infiltrator,
cheap
anti-heavy.
|
32 |
Skuttle,
anti-heavy
against
unscreened
targets.
|
33 |
-Skuttle,
anti-heavy
against
unscreened
targets.
|
33 |
Grizzly,
heavy
skirmisher/artillery
and
anti-heavy.
|
34 |
-Grizzly,
heavy
skirmisher/artillery
and
anti-heavy.
|
34 |
Ultimatum,
anti-heavy.
|
35 |
-Ultimatum,
anti-heavy.
|
35 |
Dante,
riot
strider.
|
36 |
-Dante,
riot
strider.
|
36 |
Detriment.
Ultimate
strider.
|
37 |
-Detriment.
Ultimate
strider.
|
37 |
\n
|
38 |
\n
|
38 |
Valkyrie,
transporter,
base
dropper,
bomb
delivery
system.
|
39 |
-Valkyrie,
transporter,
base
dropper,
bomb
delivery
system.
|
39 |
Vulture,
intel
and
confusing
radar
jamming.
|
40 |
-Vulture,
intel
and
confusing
radar
jamming.
|
40 |
\n
|
41 |
\n
|
41 |
Freaker,
fast
all-terrain
con
able
to
slow
enemy
units
in
both
defense
and
offense.
|
42 |
-Freaker,
fast
all-terrain
con
able
to
slow
enemy
units
in
both
defense
and
offense.
|
42 |
Quill,
fastest
flatmap
con
and
amphibious.
|
43 |
-Quill,
fastest
flatmap
con
and
amphibious.
|
43 |
Convict,
defense
pusher
and
frontline
reclaimer.
|
44 |
-Convict,
defense
pusher
and
frontline
reclaimer.
|