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VertigoThanatos

By PicassoCT
Rating:

VertigoThanatos 32x32 Heigthmap made by PicassoCT
Size: 32 x 32

PLAY ON THIS MAP


Downloads: 487
Manual downloads:
http://spring1.admin-box.com/downloads/spring/spring-maps/VertigoThanatos.sd7
http://api.springfiles.com/files/maps/vertigothanatos.sd7


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12 years ago
Looks interesting.
+0 / -0
12 years ago
No team can win here, the map wins - it causes brain damage on all human players.

The author must be either insane, gaja or a robot :)
+2 / -0
12 years ago
Author PicassoCT. Explains all. Try his mod journeywar. He must do work on mushrooms.
+0 / -0
12 years ago
can you post a modlink wolas?
+0 / -0
12 years ago
I dont think this map even works.
+0 / -0
12 years ago
Broken map?
+0 / -0


11 years ago
Map "works" for me. By that I mean it loads but has problems that make it unplayable. Microbumps everywhere and texture/lighting mismatching.

dat skybox though... it's like swiss alps + northern lights x psilocybin

+0 / -0

11 years ago
awesome! make it work! we need more of this hot shitz!
+1 / -0


11 years ago
quote:
psilocybin

And that's how we know it's a PicassoCT map.

:P
+0 / -0
10 years ago
wonderful map doesnt hurt ur eyes ingame its very nice!
+0 / -0
10 years ago
looks tasty
+0 / -0
8 years ago
Is there a way to post process a map and smoth out micro-bumps?
+0 / -0

8 years ago
quote:
Is there a way to post process a map and smoth out micro-bumps?

Yes, but it'd get rid of them completely. If the bumps are small enough they don't affect gameplay, ie on sands of time, but if they're too big then smoothing might not work well.
+0 / -0
Skasi
8 years ago
Use Gaussian blur on heightmap?
+0 / -0


4 years ago
This map now performs half decent.
+0 / -0


4 years ago
32x32 == pain.
+0 / -0
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