> Why is Zero-k Lobby so slow for loading the zerok website?
The quality of your internet connection to Europe and the server.
> Why is Zero-k.info so slow to load even in a normal browser?
As above.
> why does Zero-K lobby have that white background everywhere?(tis ugly)
The way your system is set up. Try updating Internet Explorer (I had this and installing IE7 worked)
> Is it just me or is autohost broken in zero-k Lobby?
No? How?
> Why cant Zero-K lobby support multiple AI in a match?
Licho has not got around to that yet.
> Why is CAI unable to gauge what units to start with?
Because it is incomplete. Parsing the map is hard and I am not sure how worthwhile it is as surely you could play a different map.
> why is there no local map browser for Zero-K lobby?
Because you download maps so fast there is little point in creating a distinction between maps you have and maps you don't. If you really want to see which maps you have check documents\My Games\Spring\maps.
> It would be nice if autohost had a !maplist
They do, the command is !listmaps.
> Or better yet, simply have a "Maps" tab at the top,
There is a Maps tab at the top.
> Are Aircraft and gunships unfinished?
Morphs were added years ago when aircraft were different. Morphing isn't a particularly strong feature so noone has updated it much. There is no reason air could not morph, just noone has been bothered to add it.
> Both factories feel good to start with but rapidly loose offensive power
Air can still be very useful late, have you tried the EMP bomber? Of course if your opponents have made too much AA you will have trouble using air but if that is the case you should be able to beat them with ground. In other cases you might be using them wrong.
> I also had a suggestion in regards to rank
What rank? If you mouse over someone it says "Experience > X hours" and if they are in the top 10 it gives shows their rank there.