i want new modules!
### capture module (weapon module)
### flamer module (weapon module)
as demanded earlier.
### gravity gun (weapon module)
obviously missing. throw things around for fun.
### speed imporvement module (support module)
either decrease the com's weapon reload time by a certain prcentage or give a aura to surrounding units to decrease reload
### armour aura module (support module)
aura to surrounding units to take less damage from hits. possible to restrict to not fireing status?
### fire denial module (weapon module)
point to a single unit and make it shut down its weapon as long as com points to it. appies to EVERY unit, shut down a detri with it! as its only mountable to commander, very vulnurable and unique.
### temporary boos module (weapon or support module?)
d-gun behavioural activated boost for speed/hp/armour/etc?
### spy bold stun (weapon module)
stun heavies
### rocket vector modifier (support module)
rockets, which are fired into the range of, say a circle/sphere a bit larger than personal shield, are sent to miss their original targets. funny where they hit now. or target another nearby target (switch lock).
also possible: rockets are shot down.
### teleporter module (weapon or support module?)
give djin's magic to com to port in from factory. costs energy on usage?
### diving module (support module)
make com able to dive from underwater to surface to fire ground weapons
### AA gun (weapon module)
give it a archangel AA battery on his head. or maybe a jethro's...
### dirt salvo (weapon module)
throw a d-gun activated line of dirt, shots like cluster bomb not very accurate or ranged. for the fun.