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Title: auf gehts!
Host: CZrankSpringie4
Game version: Zero-K v1.0.5.8
Engine version: 88.0
Battle ID: 80060
Started: 12 years ago
Duration: 38 minutes
Players: 3
Bots: False
Mission: False
Rating: Casual
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Team 1
Chance of victory: 50%

USrankdadc
USrankgreentaydr
Team 2
Chance of victory: 50%

USrank[ACP]ScarySquirrel
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12 years ago
ScarySquirrel is down for the count. Has map control only in the lower right corner, and forces closing in, bombarding on all sides. Both the commanders he started with have exploded, and all but one of his defense turrets is down.

And yet, they don't count on one thing : RABID SQUIRREL POWERS
+0 / -0
12 years ago
Fucking crazy, man.
I will watch the replay and see how I managed that comeback after minute 8.
Here's what I've got so far: I have tanks, you guys have walkers.
My tanks eat your walkers.
You had a force that would have devastated my main base, and you threw it all away at that one stardust nearest you, presumably because it insulted your parentage.
Those mexes are like that one traumatize the underground animal game (whack a penis? I think?)
You have to whack them.
At about the 18th minute, I have a very mixed force, but I'm still only being attacked with basic missile trucks and light fast attack, no raiders.
It's at this stage in the game that you're supposedly going to build raiders.
Also, for the entirety of the game, I had more metal extractors than both of you combined, plus a fusion reactor. This is like me making the OPEC my bitch, basically.
Not only that, but after that first major pause, Sam feeds the same combination of tanks into the meat grinder 10 at a time, while I choke on more metal than I can even harvest.
+0 / -0


12 years ago
They lost because they completely ignored mexes. Both the mexes you had on the left that were completely undefended yet never killed and the ones on their side of the map.
+0 / -0