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Licho (NO-AMMO) Bug .. (I exploited it)

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13 years ago
Hi xD

I hope the following helps. To save time, read the KEY POINTS at the bottom.

Well.. I found something in a zero-k game regarding licho's No-ammo icon...
Here is the description with story in which i was driving a mini-nuke submarine lol..


... and then I jumped into my mini-nuke Submarine and sneaked into the back of their bases. I was able to smell fresh metal back there. My teammates betrayed me and refused to scout enemy bases. And the enemy had already set a torpedo trap from north and south. I was preparing to self-d to avoid capture but then I found a terrible fault in an enemy's licho.... I as able to track its landing ignoring OUR visibility and also ignoring Licho's DOT !! After tracking its location, I nuked its repair-pad along with the troubling licho.


OK enough BS.. KEY POINTS are...

1. Enemy's Licho was OUT OF sight.
2. Enemy's Licho's DOT was also not visible. So it was truly not visible and unknown.
3. The only thing that was visible was it AMMO REFILL box.

So in simple words.. I was able to see its ammo refill icon and then i tracked it back to its base..
+0 / -0
13 years ago
Yeah , +1
Noticed this bug some days ago but forgot to report xD
+0 / -0
13 years ago
maybe we should let this bug be, because it makes these one who knows that to experts ...

I confirm that bug - even for precision bombers
+0 / -0
13 years ago
^I will have to disagree with this.

A bug, ie. behaviour not intended and not suspected by players looking at the descriptions, is a bug. Either you document it clearly in the description, in which case it is a feature (and having too many is bad); or you squash it.
Units should do what they say they do, not have little quirky secrets.

I certainly do not want to see ZK turn into another mod where you exploit various niggly features of units to win. I like ZK because it is about positioning, tactics and strategy; and not rock-paper-scissors nor incredible micro skillz.
Finally got a game where situational awareness and second guessing your opponents' overall strategy are more important than "he built rockos, perhaps I should build glaives". Where one does not have to memorize millions of hotkeys to even stand a chance of playing.
Please don't take that away.
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