--- QUESTION ---
Many Players ask how we can calculate the effective values of this combination.
Now I ask the forum and hope for some posts how we can get the manual to a better description of this problem.
I the effective value 171% or 143% ?
How I got these values: read the following text please.
--- MANUAL COMMANDERS ---
[...]
Exact effects of attribute modifiers
Attribute modifiers are applied in this order:
Commander Chassis absolute statistics
Percentage bonuses both from modules and chassis
Absolute bonuses
Percentage bonuses are additive, not cumulative. As in 5 +10% speed modules multiply a commander's speed by 1.5 instead of by 1.1^5
1.61. A percentage based reduction in something is applied such that it increases the complementary statistic linearly. For example -50% speed is a 1/1.5
0.67 multiplier to speed, this way it would take the commander 50% longer to get somewhere than it would usually.
--- EFFECTS ---
Autoflechette
- 25% Projectiles
- 40% Reload Time
HighCaliberBarrel
+ 150% Damage
+ 100% Reload Time
together
- 25% Projectiles
+ 150% Damage
ReloadTime
?. . . 100% /140% +100% = 171%
OR . ( 100% +100% ) /140% = 143%