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Puppy
10 posts, 1205 views
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[GBC]1v0ry_k1ng
12 years ago
It's just a little niggle, but FX when puppy's are destroyed is a bit lackluster. A noticeable BA-style ground flash on death would probably look nice.
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[GBC]1v0ry_k1ng
12 years ago
and a flash of light when a new one comes into being from goo multiplication maybe :)
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Antelope
12 years ago
And a sound effect for the birth. There should be some sort of audible "ping" when a new puppy is born.
+1
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NeonSturm
12 years ago
only ping?
What happens on metal maps if you send 1 puppy to a battlefield?
ping.Ping.pIng.PIng.piNg.PiNg.pINg.PINg.pinG.PinG.pInG.PInG.piNG.PiNG.pING.PING.
And if you have 100 puppies?
PENG - your ears will explode after 1/1'000'000 second of pinging like a machine gun.
+2
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-0
FFC
12 years ago
ping would be bad
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Antelope
12 years ago
And how exactly is that any worse than the 20000 million laser sounds already happening for each battle? Seriously, many games my audio channels are completely maxed out. Some extra noise isn't going to do anything.
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[V]sheep
12 years ago
you can already have sound effect if they are in an "autogroup" and if group is selected.
select puppy, alt-0, 0, then new puppies will "ping" when they spawn
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Topkack
4 years ago
lol
+5
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Wesley
4 years ago
Topnecro
+1
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Firepluk
4 years ago
(edited 4 years ago)
+3
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-0