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1: to units not being able to shoot - that's why I said have the transport take damage over time. the unit doesn't need to shoot to do that. you could even make the damage over time based on metal cost of tranporter to enemy unit (bigger objects are able to 'struggle' more)
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1: to units not being able to shoot - that's why I said have the transport take damage over time. the unit doesn't need to shoot to do that. you could even make the damage over time based on metal cost of tranporter to enemy unit (bigger objects are able to 'struggle' more)
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2: I say sniper subs are obviously supposed to counter urchins because they outrange them considerably, which is typical of units designed to take out static defenses.
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2: I say sniper subs are obviously supposed to counter urchins because they outrange them considerably, which is typical of units designed to take out static defenses.
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3: I didn't realize crusaders were able to outrange urchins. that's why I made this thread in this section, so people can find out how to avoid or get around these things.
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3: I didn't realize crusaders were able to outrange urchins. that's why I made this thread in this section, so people can find out how to avoid or get around these things.
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\n
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--edit:
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so after playing around with a bunch of things in the sandbox... I found out 2 interesting things.
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1: you can eject walking bombs (like the skuttle) from the vindicator turning it into a makeshift bomber (and with the skuttle... that's 8k worth of dmg) but is really expensive to do so obviously.
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and 2: I compared urchins range to units across the board except air... seeing as they fly over everything anyway, and striders... because there striders, if you have those, your not worrying about urchins anymore, and units that can't go into water anyway.
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outranges urchins: penetrator, crusader
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same range as urchins: grizzly, enforcer
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lower range then urchins: skeeter, typhoon, buoy, scrubber, mace, skalpel, archer, halberd
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cannot hit urchins on land: hunter, duck, snake, serpent, claymore
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\n
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so now that I've actually toyed around with things, I can kind of see why you did it that way/ allow it... I didn't realize so few units in the game actually used torpedoes.
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