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Zero-K v1.8.7.0 - Lobster Nerf and Map Bans

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Date Editor Before After
7/22/2020 12:27:30 AMNZrankesainane before revert after revert
Before After
1 [quote]Fixed some Global Build AI issues and added a hotkey. 1 [quote]Fixed some Global Build AI issues and added a hotkey.
2 What is the hotkey ?[/quote] 2 What is the hotkey ?[/quote]
3 \n 3 \n
4 @Thomas1 The GBC PRs this release were [url=https://github.com/ZeroK-RTS/Zero-K/pull/3925]#3925[/url], [url=https://github.com/ZeroK-RTS/Zero-K/pull/3993]#3993[/url], [url=https://github.com/ZeroK-RTS/Zero-K/pull/3997]#3997[/url]. 4 @Thomas1 The GBC PRs this release were [url=https://github.com/ZeroK-RTS/Zero-K/pull/3925]#3925[/url], [url=https://github.com/ZeroK-RTS/Zero-K/pull/3993]#3993[/url], [url=https://github.com/ZeroK-RTS/Zero-K/pull/3997]#3997[/url].
5 \n 5 \n
6 If you have GBC enabled, then under Settings -> Hotkeys -> Commands -> State Commands, you should see the option to assign hotkeys to many actions. This added the following: 6 If you have GBC enabled, then under Menu -> Hotkeys -> Commands -> State Commands, you should see the option to assign hotkeys to many actions. This added the following:
7 * Constructor Global AI: Set on 7 * Constructor Global AI: Set on
8 * Constructor Global AI: Set off 8 * Constructor Global AI: Set off
9 * Constructor Global AI: toggle. 9 * Constructor Global AI: toggle.
10 \n 10 \n
11 There's no hotkey assigned to them by default, but I've personally been using Ctrl-G for toggle. 11 There's no hotkey assigned to them by default, but I've personally been using Ctrl-G for toggle.