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team sharing malus for porc-player

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Date Editor Before After
4/16/2012 1:38:07 AMDErankNeonSturm before revert after revert
Before After
1 My idea is something like this: 1 My idea is something like this:
2 \n 2 \n
3 You build a Stinger (yes - it is heavy) and 2 LLTs next to it. 3 You build a Stinger (yes - it is heavy) and 2 LLTs next to it.
4 You pay 420+80+80 = 580 4 You pay 420+80+80 = 580
5 From the forth to the eight minute (5 times) after it was finnished the system looks how much this def has killed and add 10% ofTowerCost *max(1-madeCostRatio, 0) to your owe-value. 5 From the forth to the eight minute (5 times) after it was finnished the system looks how much this def has killed and add 10% ofTowerCost *max(1-madeCostRatio, 0) to your owe-value.
6 \n 6 \n
7 Each income ( also reclaim, etc. ) now get's reduced by ( eta/60s ) % -> the difference will be distributed to the team equally. 7 Each income ( also reclaim, etc. ) now get's reduced by max( [b][img="" title="How long you would need to pay your owe with your full current income//]eta[/img][/b]/[b][img="" title="In 5 minutes//]300s[/img][/b] +0. 05, 1 ) *100% -> the difference will be distributed to the team equally.
8 This way you will get less income percentage the higher your eta is. 8 This way you will get less income percentage the higher your eta is.
9 \n 9 \n
10 If you try a Starligth and have not enough income ( only metal or also energy??? ), you get nearly no income unless your allies support you by manual ressource transfers or if your allies excess (metal maps) or you have way too much income (metal maps). 10 If you try a Starligth and have not enough income ( only metal or also energy??? ), you get nearly no income unless your allies support you by manual ressource transfers or if your allies excess (metal maps) or you have way too much income (metal maps).