1 |
I
didn't
say
that
@Anarchid,
I
only
specified
that
certain
features
that
are
awesome
in
other
games
could
benefit
this
one
too.
Zero-K
will
still
remain
as
such
no
matter
what
and
I
told
it
many
times
that
there
is
no
other
game
in
history
that
has
so
much
complexity
in
terms
of
UI/Unit
management/Economy
combined
that
Zero-K
has.
And
I
am
telling
this
from
a
gamer's
perspective.
Some
people
here
just
tried
out
only
RTS
games
or
total
annihilation
style
games
but
I,
on
the
other
hand,
tried
it
most
of
the
games
on
the
market
(
at
least
those
that
are
well
known)
.
|
1 |
I
didn't
say
that
@Anarchid,
I
only
specified
that
certain
features
that
are
awesome
in
other
games
could
benefit
this
one
too.
Zero-K
will
still
remain
Zero-k
no
matter
what.
I
told
it
many
times
that
there
is
no
other
game
in
history
that
has
so
much
complexity
in
terms
of
UI/Unit
management/Economy/etc
combined
that
Zero-K
has.
And
I
am
telling
this
from
a
gamer's
perspective.
Some
people
here
just
tried
out
only
RTS
games
or
total
annihilation
style
games
but
I,
on
the
other
hand,
tried
out
most
games
on
the
market
(
at
least
those
that
are
well
known)
.
|