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Current Balance Change Recommendations

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Date Editor Before After
11/24/2018 2:52:06 AMAUrankAdminGoogleFrog before revert after revert
Before After
1 Why the 1 second delay between shots, this just seems like it will worsen friendly fire and overkill. 1 Why the 1 second delay between shots, this just seems like it will worsen friendly fire and overkill.
2 \n 2 \n
3 Shield could have a cheaper Racketeer, since two Racketeers now do what one used to do. 3 Shield could have a cheaper Racketeer, since two Racketeers now do what one used to do.
4 \n 4 \n
5 I would make Kodachi regenerate slightly less and perhaps take some health, so LLT is a more useful as defense. 5 I would make Kodachi regenerate slightly less and perhaps take some health, so LLT is a more useful as defense.
6 \n
7 Venom has really annoying targeting AI. My idea is to remove AoE and increase its fire-rate such that it can keep two units permanently stunned. This is to reliably give it some ability to target multiple units in a way that may be better for targeting AI. I would only make this change if the targeting could be worked out to keep two units stunned reliably.