3 |
Either
way,
the
main
point
that
seems
to
have
been
lost
is:
"To
beat
something,
kill
it
before
it
kills
you.
"
Which
applies
to
pretty
much
anything
in
zero-k,
including
economy.
Even
shields
are
mainly
geared
towards
offensive
use
where
they
can
temporarily
block
enemy
fire
while
dishing
out
damage
themselves.
They
will
not
counter
any
unit
in
a
way
that
doesn't
kill
it.
|
3 |
Either
way,
the
main
point
that
seems
to
have
been
lost
is:
"To
beat
something,
kill
it
before
it
kills
you.
"
Which
applies
to
pretty
much
anything
in
zero-k,
including
economy.
Even
shields
are
mainly
geared
towards
offensive
use
where
they
can
temporarily
block
enemy
fire
while
dishing
out
damage
themselves.
They
will
not
counter
any
unit
in
a
way
that
doesn't
kill
it.
How
could
we
make
it
clear
that
this
is
their
purpose?
|