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[quote]If you are saving a game when bots retreated, and reload the save, bots will come back to battle with the battle starting behavior. That means, even if they have got striders, they are spamming lotus and pickets everywere.
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[quote]If you are saving a game when bots retreated, and reload the save, bots will come back to battle with the battle starting behavior. That means, even if they have got striders, they are spamming lotus and pickets everywere.
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I think the AI combat behavior isn't saved with the save, and reseted each load
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I think the AI combat behavior isn't saved with the save, and reseted each load
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Aswell, AI (any diff) never morph their commander abouve lvl 2 (i saw a lvl 4 on a chicken battle once). If they could morph more, they could stay on the battlefield longer instead of waiting inside their base, but i think even if they are lvl 20, i don't think they will stay on the battlefield, i have the felling that they are programmed to retreat after a certain map time
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Aswell, AI (any diff) never morph their commander abouve lvl 2 (i saw a lvl 4 on a chicken battle once). If they could morph more, they could stay on the battlefield longer instead of waiting inside their base, but i think even if they are lvl 20, i don't think they will stay on the battlefield, i have the felling that they are programmed to retreat after a certain map time
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I know it because im trying to steam ennemies commanders with Dominatrix, and thats not longer possible when mid tiers units are fighting. I have got a short time to get em
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I know it because im trying to steam ennemies commanders with Dominatrix, and thats not longer possible when mid tiers units are fighting. I have got a short time to get em
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-Bots are usualy blocking the path of their units, making em not sending any more units to front and creating a huge lag due to unit amounts.[/quote]
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-Bots are usualy blocking the path of their units, making em not sending any more units to front and creating a huge lag due to unit amounts.[/quote]
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Bot is a state engine, it doesn't have a memory. It counts game time to increment various variables it uses for decision-making.
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Bot is a state engine, it doesn't have a memory. It counts game time to increment various variables it uses for decision-making.
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AI will morph com up to any level. They will only morph com beyond Level 2 if excessing metal though, because com morphing is usually a waste of metal. The Bots play to win!
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AI will morph com up to any level. They will only morph com beyond Level 2 if excessing metal though, because com morphing is usually a waste of metal. The Bots play to win!
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Bots retreat their commanders once more than a certain amount of enemy units are detected. Its a very small amount of enemy for support coms, and a lot of enemy for recon coms. They retreat their coms to keep them alive - commanders make a lot of resources, and they are crap at fighting outside the early game, so the smart behavior is to hide them. Later in the game they will cloak their commander too.
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Bots retreat their commanders once more than a certain amount of enemy units are detected. Its a very small amount of enemy for support coms, and a lot of enemy for recon coms. They retreat their coms to keep them alive - commanders make a lot of resources, and they are crap at fighting outside the early game, so the smart behavior is to hide them. Later in the game they will cloak their commander too.
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Bots don't really support most weird maps well and don't understand terraform. If you want to a fair playing field, don't terraform in singleplayer!
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Bots don't really support most weird maps well and don't understand terraform. If you want to a fair playing field, don't terraform in singleplayer!
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The Bots don't cheat. The brutal bot is the original; all the other bots are brutal with various degrees of lobotomy to make them less challenging. If you want the best single player experience- Brutal only!
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