| 4 | Evolution 
            RTS 
            release 
            brought 
            over 
            50,
            000 
            players,
             
            with 
            a 
            peak 
            simultaneous 
            steam 
            playercount 
            of 
            over 
            290 
            and 
            an 
            average 
            playercount 
            of 
            over 
            80.
             
            The 
            problem 
            is 
            that 
            lobby 
            issues 
            among 
            other 
            things 
            meant 
            that 
            after 
            a 
            month 
            peak 
            player 
            count 
            dropped 
            down 
            to 
            a 
            fourth 
            of 
            its 
            former 
            state,
             
            and 
            it 
            kept 
            going 
            down 
            from 
            there.
             
            I 
            think 
            the 
            takeaway 
            is 
            what 
            most 
            of 
            the 
            forum 
            has 
            already 
            thought,
             
            that 
            steam 
            release 
            will 
            ultimately 
            not 
            increase 
            playercounts 
            *if* 
            it's 
            confusing 
            for 
            new 
            players 
            and 
            they 
            end 
            up 
            quitting 
            before 
            playing; 
            however,
             
            if 
            the 
            game's 
            in 
            such 
            a 
            state 
            that 
            the 
            people 
            who 
            join 
            Zero-K 
            when 
            it 
            launches 
            on 
            Steam 
            (
            and 
            there 
            will 
            be 
            a 
            lot 
            of 
            them)
             
            feel 
            like 
            it's 
            worth 
            sticking 
            around,
             
            then 
            the 
            steam 
            release 
            will 
            bring 
            many 
            players 
            to 
            Zero-K,
             
            over 
            the 
            short 
            and 
            long 
            terms. | 4 | Evolution 
            RTS 
            release 
            brought 
            over 
            50,
            000 
            players,
             
            with 
            a 
            peak 
            simultaneous 
            steam 
            playercount 
            of 
            over 
            290 
            and 
            an 
            average 
            playercount 
            of 
            over 
            80.
             
            The 
            problem 
            is 
            that 
            lobby 
            issues 
            among 
            other 
            things 
            meant 
            that 
            after 
            a 
            month 
            player 
            count 
            dropped 
            down 
            to 
            a 
            fourth 
            of 
            its 
            former 
            state,
             
            and 
            it 
            kept 
            going 
            down 
            from 
            there.
             
            I 
            think 
            the 
            takeaway 
            is 
            what 
            most 
            of 
            the 
            forum 
            has 
            already 
            thought,
             
            that 
            steam 
            release 
            will 
            ultimately 
            not 
            increase 
            playercounts 
            *if* 
            it's 
            confusing 
            for 
            new 
            players 
            and 
            they 
            end 
            up 
            quitting 
            before 
            playing; 
            however,
             
            if 
            the 
            game's 
            in 
            such 
            a 
            state 
            that 
            the 
            people 
            who 
            join 
            Zero-K 
            when 
            it 
            launches 
            on 
            Steam 
            (
            and 
            there 
            will 
            be 
            a 
            lot 
            of 
            them)
             
            feel 
            like 
            it's 
            worth 
            sticking 
            around,
             
            then 
            the 
            steam 
            release 
            will 
            bring 
            many 
            players 
            to 
            Zero-K,
             
            over 
            the 
            short 
            and 
            long 
            terms. |