2 |
A
unit
that
has
2
(
or
more)
different
activable
states
with
opposite
effects.
For
example
high
damage
assault
that
can
be
quick
morphed
into
a
static
version
with
a
rapid
regen
but
also
without
ability
to
fire.
Or
a
unit
that
can
only
fire
in
a
very
limited
angle
but
can
be
deployed
as
a
turret
to
gain
a
360
coverage.
It
adds
flavour,
tactical
element
and
revards
micromanagment.
What
is
there
to
not
to
like?
|
2 |
A
unit
that
has
2
(
or
more)
different
activable
states
with
opposite
effects.
For
example
high
damage
assault
that
can
be
quick
morphed
into
a
static
version
with
a
rapid
regen
but
also
without
ability
to
fire.
Or
a
unit
that
can
only
fire
in
a
very
limited
angle
but
can
be
deployed
as
a
turret
to
gain
a
360
coverage.
|