Post edit history
KIDDY bug: losing of "ready to plop" factory after reviving of another player's one
| Before | After | ||
|---|---|---|---|
| 1 | In all seriousness, this is a bug and should be fixed. . . but why would you not have plopped a factory by the time you have a rez module lmao | 1 | In all seriousness, this is a bug and should be fixed. . . but why would you not have plopped a factory by the time you have rez capability lmao |
| 2 | \n | 2 | \n |
| 3 | this was probably never tested ever | 3 | this was probably never tested ever |
