1 |
I don't think there should be artificial module limitations like that. At least not just yet. However I do see issues with comm balance, especially autorepair modules.
|
1 |
I don't think there should be artificial module limitations like that. At least not just yet. However I do see issues with comm balance, especially autorepair modules.
|
2 |
\n
|
2 |
\n
|
3 |
[quote] It's cheaper to make an Ultimatum. No commorph required.[/quote]
|
3 |
[quote] It's cheaper to make an Ultimatum. No commorph required.[/quote]
|
4 |
Ultimatum can not have unsurpassable in-combat autorepair, nor raider-like speed, nor buildpower, nor a built-in riot gun though.
|
4 |
Ultimatum can not have unsurpassable in-combat autorepair, nor raider-like speed, nor buildpower, nor a built-in riot gun though.
|
5 |
\n
|
5 |
\n
|
6 |
[quote] it's interesting that any time someone finds a new strategy, it gets disabled[/quote]
|
6 |
[quote] it's interesting that any time someone finds a new strategy, it gets disabled[/quote]
|
7 |
It's not a new strategy. Cloaked dgun comms are at least as old as BA (ZK's predecessor's predecessor), probably as old as Spring and maybe even as old as OTA (17 years). (edit: nuuu Sprung ninjad me!)
|
7 |
It's not a new strategy. Cloaked dgun comms are at least as old as BA (ZK's predecessor's predecessor), probably as old as Spring and maybe even as old as OTA (17 years). (edit: nuuu Sprung ninjad me!)
|
|
|
8 |
\n
|
|
|
9 |
\n
|
|
|
10 |
@Connetable: Being an unorganized (public room) 11v11 with half the game consisting of very weak players the battle you linked is probably not the best example to bring into a balance discussion.
|