We have rolled out a new version of autohost and lobby which change the way stuff works:
Starting the game
* starting the game now needs a vote if more than 1 players are present (!start causes a poll to start)
* auto starting was removed
* attempting to start very big game now results in automated "vote split players" - you can override this by forcestarting as always
Moving to other game
* !move [host] and !votemove [host] were implemented - they now move all people from the autohost to a new one (For example use !move PlanetWars to start a vote to move all people there)
* !splitplayers and !votesplitplayers were implemented properly and fixed. Splitting creates low and high elo hosts but keeps people from the same clan together.
Spectator state
* bugs regarding people unspeccing after move or split were fixed
* also if you are spectator and join other game manually you will be a spectator again
QuickMatch
* quickmatch no longer self-activates, it must be manualyl clicked for it to start
* quickmatch instead self-deactivates if you join any room manually
* rules were tweaked and improved so that huge games are no longer preferred and it should suit well people at times of low activity or people who seek to play 1v1, ffa and other rarely played modes as well as people who just want to wait for any of their prefered games to end to play asap.
* qcuikmatch dactivates if user is idle, starts a game or spectates
* big games are no longer massively preferred over small games
* currently joined game no longer has a preference
* several bugs in quickmatch were fixed, including the one where you join 1v1 host without a partner or where players were sometimes moved while quickmatch was disabled