i have the same problems
the first time i ever lost a game of ZK was of the lance planet, with my comm ON THE RAMP TO THE ARTIFACT (i didn't know of air back then) and laces shooting at AA (yup the aa there was how i learnt that ZK had air) killed my comm
sigh
and because of it i now hate the hoverfac
(gonna play amph/sea/air/gs for sea maps and i main rovers so flat maps i dont need hover anyways)
there should be a toggable option for lances to either
- stay still when shooting
or
- not shoot if a allied unit will cross the beam (based on current paths) during the 1s burst