quote: We weren't even sure how to evac the stuff off the planet, or even if we should, since it is the capital. Pushing the evac button did nothing that we could tell. Totally roflstomped.
GG I guess? |
quote: Yeah it needs a rework. |
quote: purple star rank circlejerk |
quote: So many people dont understand anything about PW. It's not explained anywhere except wall of text on a wiki page. |
I was afraid I was the only one out of the loop here; it's nice to hear that I'm not alone.
From the perspective of someone who who didn't (and still doesn't?) know anything about Planetwars:
As far as I could tell (and I really have no idea what I'm talking about here, but that's kind of the point), the main ZK players only want other veterans playing Planetwars, and hate the idea of lobs "ruining" it (quoted from multiple players of the more blunt variety). Which is totally fine. The confusing part is that - again, as far as I could tell - no one wants to actually admit that anywhere, so it's in this vague area where someone like myself has no idea if I should, would, or could be taking part or not.
But - as far as I can tell - a major reason that this situation has arisen may be due the implementation and execution of the current iteration or Planetwars, such that completely clueless lobs can - from what I've heard - actually cause significant damage to their own factions quickly, easily, or without having any idea that they're doing so (again, I really have no idea, here). If this is the case, 2 prime areas to easily fix this would be
1) if we're going to have this situation where noobs are discouraged from being interested in or being taught anything, just make that clear and make it invite-only
2) revise whatever the battle/lobby/tutorial/wiki/forum system is, so that a noob can't actually fuck things up, or must get permission to do so, or is warned first, or is actually educated on how to do things.
For other context, I posted about this in the main thread, but got 0 response from anyone involved. Also, while Planetwars was running, I saw Shaman was in Discord voice alone, so I hopped on and we chatted for a bit. And then a few minutes later he started talking about the game he had started, and I responded. But he got angry and complained that I wasn't the one he was talking to. Even though we were the only 2 in there. And so I left, of course. I'm guessing that he was in some other voice chat at the same time, and not just crazy. From what I can piece together, there's some invite-only mumble server that only the regulars use.
Edit: I actually wanted to see what the battle lobby looked like, so I clicked "join" on a random 0/2 planet, but it turned out there was no lobby, and there was no "cancel queue", nor was their a warning to that effect. So I ended up having to play and lose a match I didn't feel I even supposed to play. I believe it was a close fight, and even though I took the lead on my side early, we were outranked by a blue star, and eventually succumbed to recluse and firewalker creep. I'm apparently still new enough to have thought that I could counter recluses by a raider counter-attack. Boy was I wrong. If I remember right, the turning point was when I lost 22 scorchers in a single push over open ground against recluses without killing a single one.
Again, this is just my perspective. Planetwars looks incredible, like reeeeeeeally incredible. And I am so excited for the possibility of playing it in the future, and be a part of a game-integrated PvP campaign with tactics, grand strategy, and politics that looks cooler than anything else like it.