Heavy Tank vs Cloak.
There is apparently nothing short of sniper which can properly handle a Reaper ball.
Instead cloak often goes and attacks my expansions, since the cons cannot, contrary to most nubs beliefs, go off alone, and I have never had more than 1 Banisher at the first 5minutes.
This makes raiding the only way to seriously beat Heavy tanks, and mapcontrol as HT will expand slower, con may build fast, but needs to make a few LLT's, slowing it down. Once the raiding phase is over, or when you get a few banishers, any attack bar Zeus is pure metal donation.
Once a few reapers have been made, cloak must switch or die, as nothing short of a 10:1 ratio can take one down, which is made worse by adding Banishers. Reapers will plow through
whatever your opponent has, especially if there are more than 2. Banishers will halt all raider attacks, and all scythes, by now Cloak should have lost if not facswapped, or at the least cloak is now worthless.
All it takes is aggression to win against cloak once your ready, maybe 3reapers2banishers 1 welder, then you can walk at whatever the cloak has setup and prepare to win.
Once a Goliath is made, it is GG unless cloak makes Ultimatums/Dante, and even Dante cannot be guranteed kill, as goliath+2banishers really mess it up.
Light Vech vs HT.
This is by far the most amazing matchup I ever had.
First, raiding is not truly useful-HT will either have a lot of defenses, or a banisher protecting their units. However, they may send Panthers and Kodachi's out to kill you. Best way is to just build large amounts of Levellers and Wolverines, the Wolvs kill all the defenses. Reaper can be dealt with Scorcher, but Banisher will stop it, so 1Domi can capture the Banisher, turn it against the HT, and then scorchers can rush it. Make a higher concentration of Levelers than you normally would-Most battles I fight end up being pure Panther spam. Against a Goliath, the only way is to either Dominatrix along with other units, or flood with 6Scorchers and a few darts. Scorchers in numbers really messup Goliaths, and a few Infiltrators cannot be bad either.
To fight HT mobile armiee use Leveler, the higher damage and guranteed hit (plus protection to Panthers) makes it useful against Reapers, but keep away from Banishers.
Making an Athena can be the way to go, use an infiltrator and stun weakened targets, to stop them healing and returning to the fight.
Use repairs alot, do not make caretakers, unless you have an army next to them, as a single reaper can punch through any porc bar 2Stingers. You must win attrition, which is made easier by smaller metal, so Masons can repair pretty fast.
Always kill the damaged ones first in combat. This will not only stop them repairing, but weakens enemy firepower on your side. Always keep moving, you can dodge their shots at 300Elmo.
Capture Banishers first if you have Domi.
Rmember never to counter HT with brute force. That will never work, HT is the king of brute force, with devestating Reapers and Goliaths which can halt Dantes in their tracks.
Cloak vs LV in 1'v1 (was it me vs exploit?)
Rocko puts some poweful pressure on LV, especially if supported by Warriors, but a few Wolverines can end their lives pretty quickly. Leveler just destroys Glaives, which makes it uneconomical to send Glaives to raid.
Warrior rushes can be beaten off by a few Levelers,run them back and strafe the Warriors, and also works vs Zeus, but 3Scorchers are muchh better.
Ravagers generally win vs Zeus and whatever they decide to throw at you, unless it is Rocko's, but due to the Cloak's smaller size, Levelers are much better since they can land guranteed hits. Snipers are kind of pointless vs LV, since LV swarms everything but can pull of cost if it snipes Domis/Impalers.