I see them not really making cost like bd, vindicator or anny other gunships from that factory.IMO i think it needs double more bullets that comes out of the guns and more spreading so it will act like a riot. Banship has problems? Imo i think it needs a bit more speed.
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Ok i consider banship really not making cost. For its 220 metal it dies to fast to 1 llt and 1 defender and if a razor is present not even 10 banships can kill it easily ( thats 2 k metal...). I suggest more speed+ more cheaper, at least 130-140 or it will be unused unit in the future.
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Your post title talks about brawler, and the posts themselves about some mysterious banship, that's confusing.
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thats my opinion, i curently dont see them making cost. Bd are more efficient then brawlers and lotus+ defender spam is more efficient then banships.
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brawler takes time to damage the enemy. BD only has to drop it's payload and can then retreat Brawler is assault(+skirm). do assaults normally not have more hp than raider or riots (like BD is described in it's manual and description)?
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The raider-riot-assault-skirm role nomenclature should not be applied to the Twisted Dimension* where even basic weapons (AA) commonly shoot farther than ground-world artillery, and almost never miss. * also known as Air
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At least admit it, that these 2 units have problems and they dont have a clear purpose in factory now. Another example is Rapier...they really need something new. I remember ideas to give them torpedos so gunships can be ok in watter.
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brawlers are terefying units, they were terefying units pre-buff, now they are downright unstopable... if you can't with using brawlers, your doing it wrong, brawlers can ignore all planes if they have any form of aa support, and ground aa makes them laugh(before said aa suffers critical existance failure). just immagine a flying reaper... that's a brawler
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IMHO in 1v1 both brawler and banshee kick ass. Perhaps in teamgames the games are porcier and more locked down so they aren't quite as useful? But one can't really balance the game based on 10v10 porcfests.
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brawlers are epic in teamgames, they are pretymuch the only gunshit that can benefit from "all my allies are retards" effect cause they dont need as much support as other gunships and can actualy fire from within your own teams porc line at the enemy
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[flying] Reaper - Assault Tank[descriptive unit description describes descriptively]
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Ok...make brawler flying reaper and il be happy then. has 2 guns, same as reaper, just make it throw 2 bombs like reaper does and we have interesting brawler.
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it already is a flying reaper... it has 190dps best hp/cost, and weight in the gunship plant. its the best gunship in the game
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Brawler flies high and has long range which makes it laugh at most non-dedicated AA. This is it's role in some sense.
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"you need 20 brawlers to not die from razorkiss". what?
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i sorry to say this... but @licho is not that good a player, if you saw me, fireman, godde or one of the other mechanicaly skilled players failing with brawlers, then it would matter there a replay out there somewhere of me vs godde in a teamgame going brawlers vs blackdawn, ill try to find it
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